Operation Manual

6.47 Multi-sequencer 109
bar containing four quarter notes, each step of the sequencer itself represents a sixteenth note. The
module can memorize 32 different sequences between which you can switch while playing. The
sequences can also be chained in any order with the Song mode.
This module has three inputs and seven outputs. the first input is a sync signal which controls
the tempo from an external source, the second is a start/stop input which will start the sequencer
when it goes form 0 to 1 volt and stop it when it goes from 1 to 0 volt. The signal can come from
another sequencer or a Keyboard. The third one is a reset input which will restart the sequence
from beginning when it goes from 0 to 1 volt. The first three outputs are the same as the inputs
(sync, start/stop, reset) and are used to control other sequencers. The fourth output is a gate signal
which can be used to trigger events, the fifth is the pitch signal, the sixth is the velocity signal and
the last is a slide signal used to trig a Portamento module to create a sliding effect between two
notes.
Creating Patterns
To create a pattern, you must first select its location. You can select it with a combination of letters
(A, B, C, D) and numbers (1 to 8), on the front panel, giving you a total of 32 patterns.
The patterns can be played following 5 play modes using the mode control. Forward (FWD)
plays the pattern incrementally. Backward (BWD) plays the pattern decrementally. Pendulum
(PEND) plays the pattern forward then backward. Random 1 (RDN1) plays the pattern randomly,
the same random sequence is repeated when looping. The reset button is used to generate a new
random sequence. Random 2 (RDN2) plays the pattern randomly changing the random pattern
when looping. The sequencer will loop each time a pattern ends. To make the sequencer stop at
the end of a pattern, the once button must be clicked.
The tempo display will adjust the speed of the pattern. The ext/int switch will determine if it is
the internal clock (int) that sets the tempo or an external source (ext) such as another sequencer or
a Sync Lfo. The swing knob will introduce a swing feel to the rhythm of the pattern.
The pitch display controls the pitch output associated with each step of the sequencer. The
pitch signal varies by ±1 Volt per octave which implies a change of 1/12 Volt for a pitch variation
of 1 semitone. The value of the pitch can be changed by click-holding on the display and dragging.
Arrows on the keyboard can also be used once a display has been selected. The pitch signal is
calculated with respect to the C3 key (middle C) which outputs a value of 0 Volt. This implies that
the C2 key signal is -1 Volt and the C4 key is +1 Volt. Holding the Ctrl key (Windows) or Apple
key (Mac OS) will offset the value of all 16 pitch knobs. The fine buttons allows to adjust the value
of the pitch output from -63 to 64 cents of the coarse pitch value.
The velocity knobs control the velocity output. The velocity output generates values from 0 to
1 Volt. The shift knobs delays the output signal of a gate. The slide buttons are used to change
the duration of the output signal of a gate. When pressed, the slide button adjust the length of the
corresponding gate signal to 1/4 of a quarter note instead of the usual 1/8 of a quarter note. The
slide output signal will be equal to 1 Volt for duration of the gate signal. If the slide output is
connected to a Portamento module, the slide knob will create a glide effect between two notes.