Operation Manual

3.2 Creating an instrument 50
An Audio Out module must always be included in your patch. You can save an unfinished
patch without an Audio Out, but you will not be able to play the instrument.
Connecting modules
Modules have a certain number of inputs (on the left of the module) and outputs (on the right of
the module) which are used to exchange signals between modules.
To view a description of an input or output, position the arrow-cursor over it.
Modules are connected together using wires. Wires are drawn using horizontal and vertical
segments.
To pull a wire, click on the output of a module and move the jack-cursor to the input of
another module and then click to make the connection. The Builder will automatically draw
the wire.
If you want the wire to follow a specific path, click as you pull the wire in order to insert
breakpoints in it and then move the mouse either horizontally or vertically.
To stop pulling a wire after clicking on an output, right-click (PC) or double-click (Mac)
anywhere in the construction area. Hitting the Escape key on your keyboard has the same
effect.
Editing wires
Once a wire has been drawn, it is possible to change its layout.
To select a wire, click on it. To deselect a wire, click anywhere in the construction area.
To delete the wire, select the wire and press the Del (PC, Mac) or BkSp/delete key of the
computer keyboard.
To move a segment, click on it, hold, and move the mouse.
To introduce breakpoints in a wire, shift-click (PC) or Option-click (Mac) on the point where
you want the new breakpoint and move the mouse horizontally or vertically depending on
whether the cursor is positioned on a vertical or horizontal segment.
Editing modules
Once they have been placed on the construction area, modules can be moved in a number of ways.
To select a module, click on it and it will be surrounded by a red square (PC) or the highlight
color chosen by the user (Mac). To deselect a module, click in the construction area.