User Guide

CHAPTER 15
436
Using Vector Paint (PB only)
Wiggles/sec This value determines the number of Wiggles per second of Composition
time. Wiggling is spline-based morphing of paint strokes. Wiggles/sec controls the speed
at which the morph completely shifts shape. Lower values result in a smooth animation of
morphing strokes. Higher values create more rapid wiggling.
Example: In a 30-fps composition, setting the Wiggle/sec value to 30 creates one wiggle per
frame.
Set the Wiggle/sec value by using the slider in the Effect Controls window (preset to values
between 0 and 30), by dragging the underlined Wiggle/sec value (to a value from 0 to 100),
or by clicking the Wiggle/sec value and typing a number from 0 to 100.
Displacement Variation Determines how far the stroke moves from its original position
while wiggling. The greater the value, the greater the deviation in shape.
No Displacement Variation (left), Medium Displacement Variation (center), and High Dis-
placement Variation (right)
In the Effect Controls window, set the Displacement Variation value by clicking it and
typing any number between -30,000 and 30,000, or by dragging the Displacement
Variation slider. To increase the intervals, hold down Shift as you drag.
Displacement Detail This value determines how much the original shape of the path is
altered while wiggling. Greater values increase the detail of displacement (or change in
shape) in the stroke. Lower values produce less displacement, leaving the path closer to its
original shape.
UG.book Page 436 Wednesday, February 21, 2001 12:05 PM