User Guide

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ADOBE AFTER EFFECTS 5.0
User Guide
For more information on substituting footage, see “Replacing and substituting footage”
on page 97.
For information about creating projects for both Windows and Mac OS, see “Consider-
ations for cross-platform projects on page 40.
Importing Adobe Premiere projects
The ability to import Adobe Premiere projects eliminates the need to render the project
before applying visual effects and animations in After Effects. When you import an Adobe
Premiere 5.0 or later project, After Effects imports it into the Project window as both a new
composition containing each Adobe Premiere clip as a layer, and as a folder containing
each clip as an individual footage item. If your Adobe Premiere project contains bins, After
Effects converts them to folders within the Adobe Premiere project folder.
After Effects preserves the order of clips in the Timeline, the footage duration (including all
trimmed In and Out points), and the marker and transition locations. The arrangement of
layers in the Timeline window is based on the arrangement of clips in the Premiere Time-
line. After Effects adds Adobe Premiere clips to the Timeline window as layers in the order
they appeared—from the bottom up and from left to right—in the Premiere Timeline.
Transitions and titles included in your Adobe Premiere project appear in the After Effects
composition as solid layers, maintaining their original location and duration. After Effects
discards all transparency and motion settings. See “Importing files into a project” on
page 68 for the procedure for importing.
Import Adobe Premiere projects in the same way you import footage files: choosing File >
Import > File, and locating the Adobe Premiere project file that you want to import.
Importing 3D-image files
After Effects can import 3D-image files saved in Softimage PIC, RLA, and Electric Image
EI format. These 3D-image files contain red, green, blue, and alpha (RGBA) channels, as
well as auxiliary channels with optional information, such as z depth, object IDs, texture
coordinates, and more. The Standard Version of After Effects reads and displays the RGBA
information.
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