manual

10 11
JObS
On the Jobs page you can see what missions you’ve completed, which missions are
active, and what objectives are remaining to complete your active jobs.
You can use the eft thumbstick to scroll up and down the left pane and read the
full description of the job and its objectives.
You can use the ight thumbstick to scroll through all of the jobs you’ve completed
and have active. Grayed out jobs have been completed, and bold ones are available.
Press to set an available mission to active when it’s highlighted.
STATISTICS
This page will show various stats that that you’ve accumulated so far in the game.
These include simple statistics such as enemies killed, as well as showing health
and armor upgrades you’ve acquired in the game.
This will also help you track your progress towards certain Achievements in RAGE.
ARSENAL
Throughout RAGE you will come across several weapons to use against your en-
emies in the Wasteland. Most weapons also have different ammo types and some
upgrades that will be more effective against certain enemy types. Here’s a sampling
of what you’ll nd…
Settler Pistol
This standard Wasteland weapon will get you started, but not
much further. Later on you’ll come across improved ammo
for this weapon that is far more powerful.
Settler Assault Rie
This automatic rie has a high rate of re, but is fairly inac-
curate and doesn’t do a whole lot of damage. See vendors in
the Wasteland for alternate ammo types and upgrades.
Combat Shotgun
The Shotgun has a lot more oomph than most weapons and
is excellent at taking down enemies at close range.
Striker Crossbow
The Crossbow was made with stealth, damage and accuracy
in mind. Use this to take out enemies while they’re unaware.
Fatboys (Pistol)
These unique pistol bullets are twice as large and pack
twice the punch of your standard bullet, but also t half the
number of rounds.
Fat Mammas (Pistol)
Twice as powerful as the Fatboy bullets, if these pistol super
slugs can’t get the job done, you’re in trouble!
Feltrite AR Rounds (Assault Rie)
Assault Rie rounds infused with Feltrite, this special ammo
is perfect for use on armored enemies when steel rounds
won’t cut it.
Pulse Shot (Shotgun)
What happens when you cross a shotgun shell with an EMP?
You get the Pulse Shot; ammo perfect for taking out mecha-
nized threats.
Pop Rockets (Shotgun)
Shotgun ammo with more than just a little extra “pop”, these
rounds have the explosive power of mini hand grenades.
Electro Bolts (Crossbow)
Crossbow bolts with an electric charge attached, shoot them
into puddles of water or groups of enemies for added effect.
Mind Control Bolts (Crossbow)
Fire these bolts into enemies to turn them into walking time
bombs that you control.