Specifications

The Elder Scrolls IV: Oblivion14 The Elder Scrolls IV: Oblivion 15
arMor
Each piece of armor you wear adds to your overall protection, or “armor rating.” The higher the
armor rating,
the better you are protected. The amount of protection you receive from a
piece of armor depends on the armor itself, your skill with that type of armor, and whether the
armor is in good repair.
Your Armor Rating is the percentage of damage done to you that your armor will absorb. As
armor takes damage, its condition decreases. This also lowers how much protection the armor
offers. Your armor rating is the total of all the armor you are wearing. Certain pieces contribute
more towards your rating than others.
repairing Weapons and arMor
Weapons and armor sustain damage as you use them. The lower the condition of the weapon,
the less damage it does. When its condition goes to zero, the weapon or armor becomes
unusable. Use repair hammers to repair your armor and weapons. The success of your repair
depends on your Armorer skill.
Note: Only a Journeyman Armorer or higher can repair magic items. You can also nd
people who can repair these items as a service. It will cost you, but they always repair the
item back to full condition (even magic items).
Other Combat Situations
geTTing knocked doWn
You can be knocked down during combat as the result of a powerful blow from an opponent.
Hitting someone who is knocked down does more damage.
dodging
At Journeyman Mastery, a Journeyman gains the Dodge ability, and can hold block and jump in a
direction to do a quick avoidance roll.
yielding
If you get into a ght with a friend, you can yield to him to stop the combat by holding Block and
activating that character. If he likes you enough, he will stop the ght.
Crime and Punishment
criMes, bounTies, and jail
In general, the following actions are considered crimes and are reported as such if you are detected:
• Stealing items, horses, etc.
• Grabbing or picking up an owned item
• Trespassing
• Starting a ght (defending yourself is not a crime)
• Killing a character (defending yourself is not a crime)
When a crime is reported, a Bounty of a value proportional to the seriousness of your crime is placed
on your head. If you encounter guards while you have a Bounty on your head, they may approach and
arrest you. If you run, they’ll chase you. If you manage to escape, you’ll nd that the legal system is very
efcient, and anywhere you encounter guards, they will attempt to arrest you. Once they catch you,
you’ll have several options.
• If you have the money, you can pay off the Bounty on your head and avoid jail. If you have stolen
items in your Inventory, they’ll be taken from you, including things you may have stolen without
getting caught. Guards can always spot stolen merchandise.
• You can resist arrest, which is not really a high percentage move, since guards are very tough,
attempt to kill those who resist arrest, and even if you do escape, you’re still held accountable
for the Bounty on your head.
• You can agree to go to jail rather than pay the ne. When you are released, some skills will
decrease due to your inactivity in prison. The number of skills, and the amount they deteriorate,
depends on the length of your sentence. Any stolen items in your Inventory are taken from
you. Occasionally certain skills increase, rather than decrease, during your connement, thanks
to the generous sharing of trade secrets among the criminal community. It’s also said that
those interested in joining the secretive Thieves Guild can make helpful contacts in the collegial
atmosphere of criminal offenders.
It is possible, but very difcult, to escape from jail. It is difcult to see the benet of such an action,
since you still have a Bounty on your head. But some members of the criminal community feel it is their
obligation to escape from jail as a matter of principle.
It is also possible to recover stolen items that have been conscated from you upon your incarceration.
Such items are held in Stolen Goods containers near the jail cells. Stealing things out from under the
noses of jail guards is very difcult, but, again, some criminals consider it a matter of principle to recover
their ill-gotten goods.