Owner's manual

R E A L - T I M E L I G H T N I N G D E T E C T I O N
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@PercentageStrongFlashes( N )
@RatioCGPositiveToCGNegativeFlashes( N )
@RatioCGPositiveToCGNegativeStrokes( N )
@RatioCGStrokesPerFlash( N )
@RatioICPositiveToICNegativeFlashes( N )
@RatioICPositiveToICNegativeStrokes( N )
@RatioICStrokesPerFlash( N )
@RatioICToCGFlashes( N )
@RatioICToCGStrokes( N )
@RatioStrokesPerFlash( N )
@RecordCGFlashCount
@RecordCGFlashCountDate
@RecordCGFlashCountTime
@RecordCGNegativeFlashCount
@RecordCGNegativeFlashCountDate
@RecordCGNegativeFlashCountTime
@RecordCGNegativeStrokeCount
@RecordCGNegativeStrokeCountDate
@RecordCGNegativeStrokeCountTime
@RecordCGPositiveFlashCount
@RecordCGPositiveFlashCountDate
@RecordCGPositiveFlashCountTime
@RecordCGPositiveStrokeCount
@RecordCGPositiveStrokeCountDate
@RecordCGPositiveStrokeCountTime