Software Instruction Manual

IQ–MSD Turbo 1.4 Advanced IQ System Software
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from being edited—their size, location, color and other attributes can still be changed. This is a very handy feature
when constructing a graphics plate.
Graphics Security Lock: Locks the attributes of all objects on the graphics plate so their appearance,
location and function cannot be changed. This means they cannot be resized, moved or have any of their
attributes changed. However, this does not prevent control objects from being used to make changes to the IQ
System. For example, a button can still be used to turn something on and off, but the size, location or color of the
button cannot be changed. Turning on both the Trigger and Graphics Security Lock controls will prevent an
operator from haphazardly making changes to a graphics plate.
Display: Controls the display mode of a graphics plate. When it is set to Selected, the graphics plate will try
to display a graphic display module (GDM) for all relevant IQ components in the system whose control block Sel
(Selected) control is turned on.
Setting the Display control to Memory causes a graphics plate to display only those objects which were
previously stored in memory (or in a dataframe file if it has just been engaged). More than one graphics plate can
be stored into memory at the same time. To store a graphics plate into memory, first display it, then double click with
the left mouse button ({) on an unused portion of the screen. This will summon the graphics plate control block
(Figure 2.24). Then click on the Store button. (This is explained in the next section.) When you exit a graphics
plate that has been edited, you will also be prompted to store the updated graphics plate into memory. Note:
Storing a graphics plate into memory is only temporary—it is
not permanent. The graphics plate will be lost if the
host computer loses power or is turned off. Use the dataframe file to permanently store a graphics plate (press
( from a control block). When a dataframe file is saved, all graphics plates are saved in it.
2.8.2 Using the Graphics Plate Control Block from the Graphics Plate
In addition to the graphics plate Control Block screen, it is also possible to access the graphics plate control block
from the graphics plate itself by double-clicking ({) on an unused portion of the graphics plate. Figure 2.24 shows
the graphics plate version of the graphics plate control block.
To close the graphics plate control block, click once ({) anywhere outside of it.
Fig. 2.24 The Graphics Plate Version of the Graphics Plate Control Block
The “Data” area on the left side is the same as the information area of the text Control Block screen version. The
Number parameter and text field below it can be edited by clicking on them and entering the new text. However,
the rest of the control block is very different.