Software Instruction Manual

IQ–MSD Turbo 1.4 Advanced IQ System Software
Page 53
3.3 Adding Objects to a Graphics Plate
This section gets down to the fundamentals of constructing a graphics plate. It answers the questions, “How do I
add an object to a graphics plate and how do I configure the object?” The place to start is with the Toolbox, the
place from whence all objects come.
3.3.1 Toolbox
The graphics plate Toolbox menu (Figure 3.9) contains a list of all of the available objects. There are a total
of eighteen. Some objects pertain to specific IQ components while others do not. Each one is described in detail
in the Object Reference section (Section 4) later in this manual.
To open the Toolbox menu press
% or double-click ({) on the Crown IQ icon. You must use either the OK button
or Cancel button to close it.
Earlier we briefly discussed GDMs or Graphic Display Modules. They are preconfigured mini control panels
which are available for many IQ products. In Figure 3.1 we saw the GDM for an amplifier with an IQ–P.I.P.–MEM.
This time let’s use a GDM from an amplifier with a legacy IQ P.I.P. as an example and learn how to select a new
object from the Toolbox and set its attributes. Here are the steps:
1 Open the Toolbox menu by pressing %.
2 Select the desired object from the Toolbox and click ({) on the OK button. In this example, select the
first object, Graphics Display (this is the GDM entry). A Select Component window will open as shown
in Figure 3.10. Note: Normally an Attributes window will open here to enable you to set the various
attributes of the object. But the GDM objects are, for the most part, preconfigured so only two things
are required: 1) selecting the component which will be represented by the GDM, and 2) determining
whether or not the GDM will include a legend.
Fig. 3.9 The Graphics Plate Toolbox