Software Instruction Manual

IQ–MSD Turbo 1.4 Advanced IQ System Software
Page 67
The objects are used as follows:
Text objects: Are used to label the channels and the power button. We chose a fairly small 5x8 bitmap font.
Button objects: Are used to turn the power off to each channel of the amplifier.
Bar Meter objects: Are used to display the output audio signal level of each channel of the amplifier. We turned off
the border attribute for both and we turned on the legend attribute for only the Channel 1 Bar Meter (left).
Pot objects: Are used to control the input attenuator of each channel of the IQ P.I.P. We turned off the border
attribute for both and we turned on the legend attribute for only the Channel 1 Pot (left).
The completed GDM is shown in Figure 3.27 after all the objects were place inside it. It offers only basic functions
but it illustrates how a custom GDM can be assembled. You may want to design far more complex GDMs, complete
with mini plates that pop up to reveal hidden controls, etc. With Turbo, you have the capability to configure your
IQ System in a very wide variety of ways to suit its needs and the needs of your operators. See the Object
Reference (Section 4) for a complete description of all the available objects.
Fig. 3.27 The Assembled Custom GDM
At some point you may want to resize the new GDM. If you resize the GDM Container as described in Section
3.3.2, all of the objects inside it (except text objects with bitmap fonts) will also be resized. To prevent this, resize the
container as described in Section 3.3.2
but press and hold down the S key when your release the mouse
button and the objects inside it will not change.