Specifications

M1 Control RS-232 ASCII String Protocol Page 45 of 68 Rev. 1.79 July 16, 2009
EEProm Memory Error Trouble – “0” = normal, “1” = trouble
Low Battery Control Trouble – “0” = normal, “1” = trouble
*Transmitter Low Battery Trouble – “0” = normal
Over Current Trouble – “0” = normal, “1” = trouble
Telephone Fault Trouble – “0” = normal, “1” = trouble
Not Used = “0”
Output 2 Trouble – “0” = normal, “1” = trouble
Missing Keypad Trouble – “0” = normal
Zone Expander Trouble – “0” = normal, “1” = trouble
Output Expander – “0” = normal, “1” = trouble
Not Used = “0”
ELKRP Remote Access – “0” = normal
Not Used = “0”
Common Area Not Armed – “0” = normal, “1” = trouble
Flash Memory Error Trouble – “0” = normal, “1” = trouble
*Security Alert – “0” = normal
Serial Port Expander Trouble – “0” = normal
*Lost Transmitter Trouble – “0” = normal
GE Smoke CleanMe Trouble– “0” = normal
Ethernet Trouble – “0” = normal, “1” = trouble
Not Used = “0”
Not Used = “0”
Not Used = “0”
Not Used = “0”
Not Used = “0”
Not Used = “0”
Not Used = “0”
Not Used = “0”
Display Message In Keypad Line 1
Display Message In Keypad Line 2
*Fire Trouble – “0” = normal, ‘1’ or greater, see below.
00 – future use
CC Checksum
Example: 28SS1000000000000000000000000000000000002F = AC Failure Trouble
Fire Trouble zone in the “SS” command:
Take the value displayed in the Fire Trouble location which is an ASCII ‘A’ in the example
below which equals a 65 decimal value and subtract 48 decimal from it. This equals 17 which
is the fire zone in trouble. Reference the ASCII Table in section 6.0 below.
* Determining the zone number for:
Transmitter Low Battery Trouble
Box Tamper Trouble
Security Alert Trouble
Lost Transmitter Trouble
Fire Trouble
06ss0054
28SS000000000100000000000000000000010A001D
Example: ASCII ‘A’ = 65 decimal or 41 hex (0x41)
Subtract ASCII ‘0’ from the value.
That is: Subtract 48 decimal or 30 hex (0x30) ‘0’
65 – 48 = 17 or zone 17