User`s manual

SCP 150 • Remote Communication
SCP 150 • Remote Communication
Remote Communication, cont’d
3-10 3-11
Using the Switch/Function Button Table
Switches are assigned to specific buttons on the SCP, any
attached remote control module (IRCM/RCM/ACM), or the
IR 402 remote. Each time a button is pressed or released, or a
knob is turned on the SCP or a control module, the switch
number associated with that button appears on your PC
terminal emulator screen (HyperTerminal, etc.) as part of the
host response.
On most of the special function SIS commands, the switch
number is the
X?
value that you enter as part of the command.
(See the Command/response table for special function SIS commands,
earlier in this chapter.)
The following Switch/Function Button table shows which switch
number is associated with each button or knob on the SCP,
control module, or IR 402. In the Switch column, locate the
switch number displayed on your terminal emulator, then look
in the Function Button column beside the number to find out
which button was pressed or released.
The SCP does not use all of the available buttons/
switches.
No buttons can be programmed via the SCP.
Switch Function Button
1 Power on
2 Power off
5 Function 1 (room) button
6 Function 2 (room) button
7 Function 3 (room) button
8 Function 4 (room) button
9 Input 1 selection button
10 Input 2 selection button
11 Input 3 selection button
12 Input 4 selection button
13 Input 5 selection button
Switch/Function Button table
Switch number locations
The following illustration shows the button/switch memory
block numbering on the SCP 150 front panel. Refer to the
Switch/Button table, on the previous page. The switch locations
are the same on the SCP 150 AAP and SCP 150 L models.
SCP 150
PROJECTOR
IR
VOLUME
Switch
#1
Switch
#2
Switch
#8
Switch
#5
Switch
#11
Switch
#12
Switch
#13
Switch
#9
Switch
#10
Switch
#6
Switch
#7