BOOKMAN EXPANDABLE ELECTRONIC BOOK Dictionary & Thesaurus USER’S GUIDE MWD-640
License Agreement READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN PRODUCT. YOUR USE OF THE BOOKMAN PRODUCT DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN PRODUCT AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN PRODUCT means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
Contents Welcome to the world of BOOKMAN! BOOKMAN is a powerful, portable electronic reference with a built-in book and a slot in the back for more books. With this BOOKMAN Dictionary & Thesaurus you can find over 83,000 dic- tionary entries, 41,000 thesaurus entries with 496,000 synonyms, correct misspellings, save words to your User list, and play three fun, educational word games. To learn how to use other book cards, read their User’s Guides. Installing Batteries and Installing a Book Card ...........
Key Guide Function Keys CLEAR Clears to Enter your word. MENU Shows the main menus. THES (red) CAP Shows a thesaurus entry. (green) GAMES (yellow) (blue) ENTER Shows Confusables™. CONF LIST BACK HELP Shows the games list. ? ✱ Shows the User list menu. CARD Exits the book you are reading. ON/OFF Turns your BOOKMAN on or off.
Installing Batteries Installing a Book Card BOOKMAN model 640 uses four AAA batteries. Here is how to install or replace them. Warning: When the batteries lose power or are removed from your BOOKMAN, information that you have entered in its built-in book as well as in any installed book card will be erased. Warning: Never install or remove a book card while your BOOKMAN is turned on. If you do, information that you entered in its built-in book as well as in any other installed book cards, will be erased.
Selecting Books Using the Color Keys Once you have installed a book card in your BOOKMAN, you can select which book you want to use. Follow these steps. The red, green, yellow, and blue keys on the top row of your BOOKMAN change their functions according to which book you have selected. 1. Turn BOOKMAN on. 2. Press CARD. If you have selected the built-in book, the color keys function as labeled on the BOOKMAN keyboard. If you have selected a book card, the color keys function as labeled on that card.
Changing Settings Viewing a Demonstration You can adjust the font size, shutoff time, and screen contrast. Font size changes the number of lines of text that appear on screen. The shutoff time is how long BOOKMAN stays on if you forget to turn it off. Before you start using your BOOKMAN, you can view a brief demonstration of what it can do. When no book card is installed in your BOOKMAN, a demonstration automatically appears once you turn it on. To stop the demonstration, press CLEAR.
Finding Definitions Finding Words in Definitions It’s easy to look up a word in the dictionary. Simply type it at the Entry screen and press ENTER. Try this example. Search for a Word lets you find all of the definitions in which a specific word appears. 1. Press CLEAR. 2. Press MENU. 3. Select Search for a word from the CMDS menu. 4. Type a word (e.g., legal). 5. Press ENTER. 1. Press CLEAR. 2. Type a word (e.g., knowledge). 3. Press ENTER. 6.
Finding Synonyms Finding Synonyms When you see THES flash once in the upper right of the screen, that word has a thesaurus entry. ➤ Understanding Thesaurus Entries Thesaurus entries consist of thesaurus meanings and a synonym list. A thesaurus meaning is a definition shared by a list of synonyms. 1. Press CLEAR. 2. Type a word (e.g., splendid). 3. Press THES. Or hold ✩ and press T. ➤ Two Ways to Back Up Pressing BACK takes you back to the previous screen you viewed.
Finding a Letter Finding a Series of Letters If you are uncertain about a letter in a word, type a question mark in place of each unknown letter. To find prefixes, suffixes, and other parts of words, type an asterisk in a word. Asterisks stand for a series of letters. Note: If you type an asterisk at the beginning of a word, it may take a while to find the matching words. 1. Type a word with ?’s. 1. Type a word with an ✱. 2. Press ENTER. To type an asterisk, hold CAP and press ? ✱ . 2. Press ENTER.
Correcting Misspellings Finding Confusables® If you misspell a word, don’t worry. It will be corrected automatically. Confusables are homonyms and spelling variants that are easy to confuse. If a word has Confusables, CONF will flash once in the upper right of the screen. 1. Type a misspelled word. 1. Type a word (e.g., rein). 2. Press CONF. To erase a letter, press BACK. 2. Press ENTER. Confusables come with identifying words. 3. Press ENTER and then highlight a word. 3.
Highlighting Words Reviewing Words Another way to look up words is by highlighting them in dictionary definitions, thesaurus entries, or word lists. Then you can find their definitions, thesaurus entries, Confusables, or add them to your User list. The Path list lets you review the last 15 words you looked up. Your Path list is automatically saved between sessions until the batteries lose power. 1. Select Path list from the CMDS menu. 1. At any text, press ENTER to start the highlight.
Using the User List You can create a User list of up to 40 words. You can even add words to your User list that are not in this dictionary. Here’s how to add and to view a word. ▼ Using the User List Adding Highlighted Words At any text, you can highlight a word and add it to your User list. 1. At text, press ENTER to start the highlight. 2. Highlight a word. 3. Press LIST. 4. Select Add “your word”. 1. Press LIST to view the User list menu.
Sending Words You can delete one or all the words in your User list. Here’s how. This BOOKMAN dictionary can send words to and receive words from certain other BOOKMAN books. To send a word, you must first install a book card in your BOOKMAN, and that book card must be able to send or receive words. To learn if a book card can send or receive words, read its User’s Guide. ▼ Using the User List Deleting One Word ▼ 1. Press LIST. 2. Select Delete word. 3. Highlight a word on the list. 4.
Changing Game Settings Playing the Games You can change the game settings at any time. Each setting applies to all the games. Now that you have the games set, let’s play. 1. Press GAMES. Word List lets you pick which words you’ll play the games with. If you select Type Them in, you’ll need to type in words after you select a game. 2. Press or to highlight a game. 3. Press ENTER to start it. Word Length lets you pick how many letters will be in the words (3-13).
Playing the Games Playing the Games Type an anagram and then press ENTER. Use the arrows to view anagrams you’ve already entered. Hold CAP and press ? ✱ to shuffle the letters in the selected word. Press ? ✱ to end a round and reveal the remaining anagrams. Highlight a word, and then press ENTER to see its dictionary definition. Press BACK to exit Anagrams. Hangman Hangman challenges you to guess a mystery word, indicated by ?’s, one letter at a time.
Limited Warranty (U.S. only) FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship for one year from purchase. In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or Franklin Electronic Publishers, Inc., One Franklin Plaza, Burlington, NJ 08016-4907, within one year of purchase.
Resetting BOOKMAN Copyrights and Patents If the BOOKMAN keyboard fails to respond, or if its screen performs erratically, first press CLEAR and then press ON/OFF twice. If nothing happens, follow the steps below to reset it. Model MWD-640 • batteries: 4-AAA, 1.5 volt • size: 14 x 2.5 x 10.3 cm • weight: 6 oz. (without batteries) © 1987-1996 Franklin Electronic Publishers, Inc., Burlington, NJ 08016-4907 USA. All rights reserved. © 1989 Merriam-Webster, Inc. All rights reserved.
Index ? key 8, 14 ✽ key 8, 14 Anagrams game 14 Arrow keys 5 Asterisk key 8, 14 BACK key 7 Backing up 7 Changing Bookman's settings 5 CONF message 9 Confusables, finding 9 Correcting misspellings 9 Disable demo 5 DN key 2, 6, 7 Games changing settings 13 playing 13 Hangman game 14 Help, finding 5 Highlighting words 10 Installing a book card 3 Messages add anyway 11 cancel 11 correction list 11 FDB-28000-00 P/N 7201384 path is empty 10 type them in 13 view list: empty 11 Misspellings, correcting 9 Path list