User manual

You can see that the commands created in the unshifted mode are carried over into this mode
too – the little arrow in the box at the bottom left corner of each command line indicates this.
You can now assign the commands you wish to the different buttons, exactly as you have
been doing already. You will notice that when you enter a new keystroke onto a button the
little arrow in the box disappears, indicating that this command only happens in this shift mode
and isn’t carried over from the unshifted mode. In the picture below you can see that we have
put a B keystroke onto the trigger and that arrow is no longer there.
Now when we press the shift button on the stick when in the game, the trigger will give us a B
keystroke rather than the space bar command that it does in the unshifted mode.
You can also assign a third set of commands to each button if you enable the right shift button
as a shift button. The second way to input commands into a different shift mode is to switch
the view of the Profile Editor to the Data View. The default mode with the 3D model of your
controller on the left is called the 3D mode. To switch modes you simply press the Data View
button at the top of the Profile Editor, as indicated in the picture below, and you will see the
same view as in the picture.
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