User Manual

3. Press an unlit pad to create an event on that step.
The pad lights up to indicate that there is an event on that step. The new event is one
step long. The next time the playback position reaches that step the new event will be
played.
4. Press a lit pad to remove that step.
The pad turns off and the event on that step is deleted.
5. When you are done with the sequence of that Sound, repeat the previous steps to create
sequences for all desired Sounds.
This way it’s easy to quickly put some drums together.
In Step mode events are created with following settings:
The event pitch is set to the Sound’s base key. To understand how to change the base key
of your Sounds, see section 5.1.3, Adjusting the Base Key.
The event velocity is defined by how hard you hit the pads, unless you have enabled the
Fixed Velocity option (see below).
The event length is set to one step (hence, it depends on the current Step Grid settings).
Obviously, the event position is defined by the pad you hit.
Checking Your Sequence (Right Display)
The right display of your controller provides more information on the sequence:
Individual events/notes are represented by rectangular blocks. These always mirror the
steps currently represented by your pads. In both Group and Keyboard mode, velocities are
indicated by the event transparency: the more transparent the event, the softer the velocity
(in Group mode velocities are additionally indicated under each event in the display).
The playback position in the Pattern is indicated by a playhead travelling from left to right.
The Step Grid is displayed in the background.
To switch the right display and your pads to another part of the sequence, you have two possi-
bilities:
Press the FOLLOW button or Button 5 (FOLLOW) above the display to enable/disable the
Follow function.
Working with Patterns
Recording Patterns with the Step Sequencer
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