User Manual

The Pattern itself is left untouched.
If the Pattern was the longest one in the Scene, the Scene is automatically reduced to the
next longest Pattern.
Assigning a Pattern to a Scene on the Controller
Assigning a Pattern is done in Pattern mode.
First select the Scene to which you want to assign a Pattern:
1. Press NAVIGATE + Button 2 (IDEAS) to enter Ideas view.
2. Press and hold SCENE to enter Scene mode.
3. Press Button 7 and 8 to select the desired Scene bank.
4. Press the pad corresponding to the Scene in which you want to assign a Pattern.
Then create the Pattern for the desired Group:
1. Press the desired Group button AH to select the Group from which you want to select a
Pattern.
2. Press and hold PATTERN.
Both your pads and the right display give you an overview of the available Patterns. Dim lit
pads indicate the available Patterns. If a Pattern already exists in the selected Scene for that
Group, the referenced Pattern is highlighted and its pad is fully lit.
While you are holding PATTERN, press Button 7 or 8 to select the desired Pattern bank,
then press the desired pad (or press the Page buttons) to select the Pattern you want to
use in that Scene.
If you have pressed a dim lit pad, a Pattern is inserted into the selected Scene. If you
have pressed an unlit pad, a new empty Pattern is automatically created in the selected
Scene. In both cases, any Pattern previously existing for that Group in the Scene will be
replaced.
Furthermore, the following happens:
In the Arranger (Ideas view and Arranger view) the Pattern displays the name and color of
the Pattern.
The corresponding Pattern will now be played by that Scene.
Working with the Arranger
Using Ideas View
MASCHINE - Manual - 763