User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
Controls Description
AUDIO Section
Dest. Select where you want to send the main audio output of your channel.
For Sounds, the available options are None (no output), Master, Group (parent
Group, default setting), any other Group or any other Sound acting as bussing
point (i.e. containing an Effect Plug-in in its first Plug-in slot), as well as the
16 external stereo outputs Ext. 1–16.
For Groups, the available options are None (no output), Master (default set-
ting), any other Group acting as bussing point (i.e. containing an Effect Plug-in
in its first Plug-in slot), any Sound acting as bussing point in any other Group,
as well as the 16 external stereo outputs Ext. 1–16.
The available bussing points are labeled as described below.
Cue When Cue is enabled, the main output of the channel is sent to the Cue bus
instead of its normal target (defined in Dest., see above). For example, this is
very useful when you want to pre-listen to a channel before you mix it in your
performance. See also section ↑9.2.6, Using the Cue Bus for more information.
Note that when Cue is enabled, the channel’s Aux 1 and Aux 2 outputs are
muted as well — but they are not sent to the Cue bus (see ↑8.1.3, Setting Up
Auxiliary Outputs for Sounds and Groups below).
Level Adjust the overall volume level of the channel.
Pan Define the pan position of the channel in the stereo field.
Audio Mute (Sounds only) If you enable Audio Mute, muting this Sound will not only bypass its events
but also mute its audio output, thereby muting any audio tails from notes al-
ready played. See section ↑5.2.2, Mute and Solo for more information.
If MASCHINE is running as a plug-in, the external stereo outputs Ext. 1–16 available in the
Dest. selector of the MAIN section will correspond to virtual outputs in your host. This al-
lows you to send individual Sounds or Groups from MASCHINE to their own mixer channels
within your DAW, for example.
Labels for Bussing Points in the Dest. Selector
The various bussing points available in the Dest. selector (described in the table above) are la-
beled differently in the drop-down menu and in the display of the selector:
▪ In the drop-down menu they are labeled as follows:
Audio Routing, Remote Control, and Macro Controls
Audio Routing in MASCHINE
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