User Manual

Table Of Contents
10.1.3 Shared Parameters
Within each Drumsynth, some parameters are shared between several engines (e.g., the Tune
parameter). Shared parameters have the advantage of keeping their position when you switch to
another engine in the Drumsynth. This allows you to compare the sound of various engines
more easily.
The ranges of some shared parameters are different across engines. For example this is the
case of the Tune parameter: When switching to another engine, the tuning might not stay
the same although the knob position is kept.
Determining which parameters are shared among engines is straightforward: If you find a pa-
rameter in more than one engine, it is shared between these engines.
If you switch to another Drumsynth (e.g., if you replace the Kick sitting in a Plug-in slot
with a Hi-hat) parameter positions will not be kept!
10.1.4 Various Velocity Responses
Each engine of each Drumsynth has a different response to the velocity of the notes you are
playing. Globally, engines can be grouped into two general categories:
Acoustic sounding engines are heavily velocity-dependant: the velocity affects many char-
acteristics of the generated sound, which allows you to play these drums very expressively.
Electronic sounding engines are generally less velocity-dependent. Most of them only use
velocity to modulate the output volume of the sound.
The overall velocity sensitivity for both acoustic and electronic types of engines can be adjus-
ted on the Modulation page via the Velocity control.
10.1.5 Pitch Range, Tuning, and MIDI Notes
All Drumsynths can be played chromatically: the pitch of the sound will be affected by the
notes that you play on your MIDI keyboard (or on your pads in Keyboard mode).
For all engines, the Tune parameter lets you define which pitch will be played when hitting the
pad of that Sound (with pads in Group mode) or playing the middle C (MIDI note 60) base
note.
Using the Drumsynths
Drumsynths – General Handling
MASCHINE STUDIO - Manual - 440