User Manual

Table Of Contents
Element Description
Impact Adjusts how hard the drum is hit, measured as a percentage. Available values
range from 0.0 % (softest) to 100.0 % (hardest). The default value is 75.0 %.
ROOM Section
Mode Selects from two different noise types that simulate the room in which the
drum is played. Available modes are A (default) and B.
Size Adjusts the size of the room, measured as a percentage. Available values range
from 0.0 to 100.0 % (default: 50.0 %).
Amount Adjusts the amount of room effect applied to the drum sound, measured as a
percentage. Available values range from 0.0 to 100.0 % (default: 75.0 %).
Advanced Page
For this engine the Advanced page does not contain any parameters.
Modulation Page
As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc-
ity.
Element Description
SCALE Section
Velocity Adjusts the velocity response of the drum. Available values range from
-100.0 % to 100.0 % (default value). At zero (mid course), the drum is played
at full velocity, no matter how hard you hit the keys (or pads). From that mid
position, by turning the knob to the right you increase the positive velocity re-
sponse and make the drum more and more sensitive to the velocities at which
you hit the keys/pads. From the mid position, turning the knob to the left as
the inverse effect: the harder you hit the key/pad, the softer the resulting drum
sound will be.
10.2.8 Kick – Push
The Push kick is an acoustic bass drum emulation that provides an aggressive and brazen
sound. It is essential for mixes where a dirty, tight and powerful kick is required. Its versatility
also allows for noisy and clicky kicks.
Using the Drumsynths
The Kicks
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