User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
3. To set the focus to a Sound channel: If the Mixer is currently displaying the Group channel
strips, in the Mixer’s top row double-click the blank space in the header of the Group con-
taining the desired Sound, then click the header of the desired Sound in the row below. If
the Mixer is currently displaying Sound channel strips, in the top row click the header of
the Group containing the desired Sound, then click the header of this Sound in the row
below.
Finally, load the effect in the focused channel strip:
►
In the Plug-in List of the focused channel, click the little “+” to append the effect to the
list, or right-click ([Ctrl]-click on Mac OS X) an existing Plug-in slot to replace its current
Plug-in, and select the desired effect in the Plug-in menu that opens.
→
The effect is loaded and directly starts to process the audio of the channel. The effect
also appears in the Plug-in Strip under the Mixer, allowing you to adjust its parameters.
In fact you don’t need to explicitly put the focus on the channel in which you want to load
the effect: You only have to make that channel visible in the Mixer! You can then directly
click the “+” symbol or right-click ([Ctrl]-click on Mac OS X) an existing Plug-in slot to load
the effect in that channel. Nevertheless, setting the focus on the channel has the advant-
age of displaying the new effect in the Plug-in Strip under the Mixer for adjusting its pa-
rameters — you can do this afterwards.
For more information on the Mixer and the Mix view in MASCHINE, please refer to section
↑9.2, The Mixer.
11.1.1.1 Adding an Effect on the MASCHINE STUDIO Controller
1. Press the PLUG-IN button to enter Control mode and display the Plug-in slots.
2. If you want to apply the effect to the Master (to process the audio of the whole Project),
press Button 1 to select the MASTER tab.
Using Effects
Applying Effects to a Sound, a Group or the Master
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