User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
Action Procedure
Recall an effect preset Use the Browser (press BROWSE) to access and load any effect preset.
See section ↑3.2, Searching and Loading Files from the Library for more
on this.
Native Instruments and External Ef-
fects
Open/close the effect window
Press SHIFT + Button 3 (EDIT).
You will find more details on Plug-in operation in section ↑6.1, Plug-in Overview. You will find
more details on the specific operations available for Native Instruments and External Effects in
section ↑6.2.6, Page 6: Velocity / Modwheel.
11.1.3 Using the Side-Chain Input
For certain Plug-ins, MASCHINE allows you to use a side-chain input to control how the effects
process the audio.
What Is a Side-Chain Input?
If we consider an effect unit that processes the signal incoming at its main input, side-chaining
means using a secondary signal (the “side-chain signal”) fed to a secondary input of the unit
(the “side-chain input”) to control the behavior of the processing. Usually the amplitude of the
side-chain signal will determine how much the main signal will be processed by the unit.
In music production the side-chain signal is most of the time another audio track of the
project. A common example is the use of the kick drum track as side-chain for the compres-
sion of the bass track: on each kick the compressor will compress the bass more, resulting in a
typical pumping effect between kick and bass that can be heard in various styles of dance mu-
sic.
The Side-Chain Parameter Page
The following Internal, Native Instruments, and External Plug-ins support side-chaining:
▪ Internal Plug-ins: Compressor, Maximizer, Limiter, Gate, Filter.
▪ AU plug-ins (Native Instruments and External): Any AU plug-in with side-chain input.
▪ VST plug-ins (Native Instruments and External): Any VST plug-in with multiple inputs.
Using Effects
Applying Effects to a Sound, a Group or the Master
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