User Manual

Table Of Contents
12 Effect Reference
MASCHINE provides a healthy selection of more than 20 different Effect Plug-ins that can be
quickly applied to Sounds, Groups and the Master, all as insert effects. By using MASCHINE’s
powerful routing system, it is also easy to setup send effects, build complex effect chains or
apply an effect to an external source that is connected to your audio interface, such as an in-
strument, vocals or a turntable. We recommend you load a Project from the factory library to
get to know how effects can be used.
This chapter will describe the effects and their parameters. Fore more information on how to
use effects within your Project, please read chapter 10.6.3, Percussion – Shaker.
Available Effects
Many types of effects are available and nearly all applications are represented. You will of
course find traditional effects such as delays, reverbs and distortions, as well as engineering
tools such as EQs, dynamics, and filters. But we have also provided you with a series of unique
and unusual effects such as Reflex, Ice, and Resochord.
Effects are organized into following categories:
Dynamics: Compressor, Gate, Transient Master, Limiter, and Maximizer. See section
12.1, Dynamics.
Filtering effects: EQ and Filter. See section 12.2, Filtering Effects.
Modulation effects: Chorus, Flanger, FM, Freq Shifter, and Phaser. See section 12.3,
Modulation Effects.
Spatial and Reverb effects: Ice, Metaverb, Reflex, Reverb, and Plate Reverb. See section
12.4, Spatial and Reverb Effects.
Delays: Beat Delay, Grain Delay, Grain Stretch, and Resochord. See section 12.5, De-
lays.
Distortion effects: Distortion, Lofi, and Saturation. See section 12.6, Distortion Effects.
Effect Reference
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