User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
The Transient Master panel in the Plug-in Strip.
The Transient Master in the Control area.
Parameter Description
DEPTH Section
Input Gain Adjusts the level of the input signal. This allows you to offset the overall level
once you have set the desired effect, in order to counterbalance the gain or
loss of level that might occur.
Attack Sharpens/softens the attack phases in your signal. With the knob at the middle
position, the attack phases are not altered. From this position, turning the At-
tack knob to the left softens the attack phases, while turning it to the right
sharpens them.
Sustain Prolongs/shortens the sustain phases in your signal. With the knob at the mid-
dle position, the sustain phases are not altered. From this position, turning the
Sustain knob to the left shortens the sustain phases, while turning it to the
right prolongs them.
Limit Activates a hard limiter at the output, preventing the output signal from clip-
ping. This can be useful when the Attack knob is set to a high value as this
may produce amplified attack phases which become too loud.
Effect Reference
Dynamics
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