User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
(5) Scene names: The top row of the Arranger displays all Scenes of your Project, represented
by their name. All Clips located in the column under a Scene will be played together in that
Scene. Clicking a Scene name selects the Scene, moves the playhead to that Scene (see sec-
tion ↑13.3.2, Jumping to Other Scenes), and sets the Loop Range (9) to that Scene. By creat-
ing, deleting, duplicating and moving Scenes (in the top row of the Arranger or in the Scene
Manager (3)) you can build up your entire arrangement. See section ↑13.2, Managing Scenes.
If all Scenes cannot be displayed at once, use the horizontal zooming scroll bar (10) to navi-
gate to the hidden Scenes.
(6) Arranger timeline: The timeline at the top of the Arranger displays musical time units, in-
cluding bars and beats. Click anywhere in the timeline to move the playhead (8) to that posi-
tion (see section ↑13.1.4, Jumping to Another Playback Position in Your Project). Drag the
Loop Range (9) or any of its border in the timeline to adjust the part of your song that will be
looped.
(7) Clips: In a particular row, each Clip represents a Pattern from the Group at the left of that
row in the Group List (4). Clips define which Pattern should be played in which Scene. Each
Scene can have one Clip of each Group, and the same Pattern can be referenced by Clips in
various Scenes.
(8) Playhead indicator: Shows the current playback position.
(9) Loop Range: Shows the region of your song that will be played in loop. In the timeline (6)
the Loop Range is indicated by a lighter gray region. Drag this region or any of its borders in
the timeline (6) to move or resize the Loop Range, respectively. You can also set the Loop
Range to a particular Scene by clicking the Scene name (5) at the top of the Arranger, or dou-
ble-click anywhere in the timeline (6) to set the Loop Range to all your Scenes together. See
section ↑13.3.1, Selecting a Loop Range.
(10) Horizontal zooming scroll bar: Click the main part of the scroll bar and drag your mouse
horizontally to scroll through the Arranger on the horizontal axis (time), or drag it vertically to
zoom in/out on this time axis. You can also click the left or right handle of the scroll bar and
drag it horizontally to zoom in/out while keeping the opposite border of the display at a fix po-
sition in the arrangement. Double-click the main part of the bar to reset the zoom and display
all Scenes. See section ↑13.1.2, Navigating the Arranger.
13.1.1.1
Scenes, Clips, and Arrangement on the MASCHINE STUDIO Controller
Your controller provides numerous modes to work on your Scenes and their Clips:
Creating a Song Using Scenes
Arranger Basics
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