User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
13.2.10.2 Copying and Pasting Scenes on Your Controller
While the duplicating method described above is the quickest one, you can also copy a Scene
to the Scene slot of your choice via the DUPLICATE button of your controller:
1. Press and hold SCENE to enter Scene mode (you can also pin it by pressing Button 1).
2. Press and hold DUPLICATE (you can also pin it by pressing Button 1).
3. Press the pad of the Scene you want to copy. Alternatively you can select the Scene by
pressing the Page buttons.
The pad starts flashing.
4. Press the pad where you want to copy the Scene to.
→
The Scene is copied to the target pad. While you hold SCENE and DUPLICATE the target
pad starts flashing and you can further copy/paste it to other slots!
This procedure has following benefits over the duplication described above:
▪ You can paste the copy into the Scene slot of your choice — empty or not. If the target
Scene slot already contains a Scene, it will be replaced by the copied Scene. Of course
you can select the target slot in another Scene bank: After you have selected the source
Scene, switch to the desired Scene bank using Buttons 7 and 8 before you select the tar-
get Scene slot.
▪ If you activate Button 2 (+ PAT), the Clips of the pasted Scene will not reference the origi-
nal Patterns used by the source Scene, but instead use their own duplicates of the Pat-
terns! In other words the Patterns are duplicated as well. This can be very useful to create
a variation of a Scene without modifying the original Patterns still in use in the original
Scene.
▪ Last but not least, this command is also available outside the Scene mode: Simply press
and hold DUPLICATE + SCENE (instead of DUPLICATE alone in Scene mode) before se-
lecting the source and target slots!
13.3 Playing with Scenes
MASCHINE provides you with various tools to precisely control which Scene has to be played,
and when.
Creating a Song Using Scenes
Managing Scenes
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