User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
Parameter Description
LENGTH
(Stretch Length, Beat
mode with Auto Detec-
tion enabled only)
If AUTO DTCT is enabled, you can define the length of the target audio (in bars).
Please note that any change to the SRC BPM value (see above) will be automatically
mirrored by this LENGTH value. Once you have set the number of bars in the source
audio, you can set here another number of bars, thereby dividing or multiplying
the tempo of the target audio. Available values are 1/16, 1/8, 1/4, 1/2, 1, 2, 4,
and 8 bars, as well as the corresponding triplet values.
SPEED
(Free mode only)
Adjusts the new tempo relative to the original tempo (in percentage). The mini-
mum value is 10 %.
In Beat mode, if you set a target tempo (NEW BPM) that is smaller than a tenth of the original
tempo (SRC BPM), Button 8 (APPLY) will be grayed out and disabled. Set a higher target tem-
po to enable the button again!
►
Once you have set the parameters to the desired values, press Button 8 (APPLY) to apply
the pitch shifting and/or time stretching to the selected region in the Sample. If you don’t
want to use the Stretch function, press Button 7 (SETTINGS) again to switch back to the
audio function selection.
14.4 Slicing a Sample
Slicing allows you to chop up loops to extract single Sounds (the drum sounds of a drum loop
for example), but it's also good for preparing a loop to be played back at another tempo without
changing its pitch or timing. The resulting Slices can then be exported to different notes of the
same Sound or to different Sounds of the same Group.
The Slice page of the Sample Editor in the software and its equivalent the SLICE page of the
Sampling mode on your controller allow you to slice your Samples in various ways.
The typical workflow for slicing your Samples is as follows:
1. Open the Slice page (SLICE page on the controller): ↑14.4.1, Opening the Slice Page.
2. Choose a method for slicing along with a few settings depending on the chosen method:
↑14.4.2, Adjusting the Slicing Settings.
3. If you wish, manually adjust the proposed Slices: ↑14.4.3, Manually Adjusting Your Sli-
ces.
Sampling and Sample Mapping
Slicing a Sample
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