User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 2.8 Using Footswitches with Your MASCHINE STUDIO Controller
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
Setting Description
Sound Default Selects a default color for your Sounds. In the menu you can choose the
desired color from the 16-color palette. The color selected as default is
highlighted in the menu. If you select Auto each Sound will have a differ-
ent default color. If you select Use Group Color (default setting) Sounds
will by default mirror the color of the Group they belong to.
Load with Colors Color settings are saved with your MASCHINE files (Projects, Groups,
Sounds, etc.). If you uncheck Load with Colors (checked by default), the
saved colors won’t be used next time you load the files — the loaded files
will use the default colors set in this Colors page instead.
Please note that the settings in this Colors page define default colors: These colors will only
be used when creating a new Project, resetting a Group/Sound, or when Load with Colors is
unchecked (see above). To change the color of particular objects (Sounds, Groups, Pat-
terns, Scenes) in your Project, use the Color submenu in the object’s context menu in the
software. See ↑4.2.4, Changing the Sound’s Color, ↑4.3.4, Changing the Group’s Color,
↑7.7.7, Changing the Pattern’s Color, and ↑13.2.7, Changing the Scene’s Color for more
information, respectively.
As long as an object (Scene, Sound, Group or Pattern) has the default color, this color is
not attached to the object but instead to its “position” in the respective list: In particular,
if you move the object to another position the default color will not follow the object — the
object will instead take the default color of its new position.
2.6 Audio and MIDI Settings
When MASCHINE is running as a stand-alone application, the Audio and MIDI Settings panel
allows you to configure the audio and MIDI hardware device(s) to use with MASCHINE along
with the audio routing between your audio device and MASCHINE.
►
To open the Audio and MIDI Settings panel, select the Audio and MIDI Settings… entry
from the File menu in the Application Menu Bar (or from the File submenu in the MA-
SCHINE menu).
Basic Concepts
Audio and MIDI Settings
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