User's Manual

Table Of Contents
1/128 Dotted (1/128 D)
1/64 Triplet (1/64 T)
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17.4.2. RHYTHM Sequence
The second RHYTHM parameter, Sequence, is only available in Arp mode. On the keyboard, it is
mapped to Knob 4 of the Control section in Arp Edit mode. It gives you a way of adding interesting
rhythms to your arpeggiated notes. Select one of eight different sequences and apply it to the ar-
peggiator sequence you are playing. Combine Sequence with the Rate parameter to create a
huge variety of rhythms at different tempos. If Rate is set to a basic or dotted value, then Se-
quence applies a 16-step sequencer to the notes. If Rate is instead set to a triplet value, then
Sequence applies a 12-step sequencer to the notes.
You can switch sequences in real time during playback. For example, if sequence 1 is running and
you instead select sequence 2 after the fourth MIDI note in a pattern has been played back, then
sequence 2 starts when the fifth MIDI note in the pattern is played back.
The Sequence setting includes the following values:
Off, 1, 2, 3, 4, 5, 6, 7, 8
To display the set value of the SEQUENCE parameter, tap Knob 4.
17.4.3. RHYTHM Swing
The third RHYTHM parameter, Swing, is available in both Arp and Note Repeat mode. On the
keyboard, it is mapped to Knob 5 of the Control section in Arp Edit mode. Adding Swing to your
note sequence can make it feel less quantized and sound more natural. Swing works by introduc-
ing a delay to every second note in a sequence. Doing so often adds a certain groove to the mu-
sic.
Swing is a drag control that lets you select a value between 0% and 100%:
1. Set a value of 0% to play the note sequence without swing.
2. Increase the Swing value to add swing by delaying every second note. The delay length is a
percentage of the current step size.
To display the set value of the SWING parameter, tap Knob 5.
Smart Play – Playing and Editing Arpeggiator Sequences
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