User Manual

5.4 Undoing and Redoing Actions
Undoing and re-doing your last actions can be useful to cancel operations you have performed
or to compare two versions before and after a change. You can undo most of the actions you
performed after loading or creating your Project.
Step Undo/Redo is the classic undo/redo. It cancels or re-executes each single action you have
performed.
On your controller, perform the Step Undo operation by pressing SHIFT + UNDO. To per-
form the Step Redo operation, press SHIFT + REDO.
5.5 Using MASCHINE JAM in Plug-in Mode
You can run the MASCHINE software as a stand-alone application or integrate it into your fa-
vorite Digital Audio Workstation (or DAW, in short) by loading it as a plug-in. The MASCHINE
software is available in the VST, Audio Unit, and AAX plug-in formats. For further information
on plug-in compatibility and for a detailed description of how to use plug-ins in your host,
please refer to the documentation included with your host software. If you did not install the
plug-ins when installing the MASCHINE software, please refer to the Setup Guide available
from the documentation folder in the MASCHINE software installation folder.
5.5.1 Differences between Stand-Alone and Plug-in Mode
Transport Functions
The most noticeable difference between the stand-alone and plug-in mode of MASCHINE re-
lates to the interaction with MASCHINE’s sequencer. Indeed, when MASCHINE is used as a
plug-in within a host sequencer software (e.g., Cubase or Pro Tools), MASCHINE’s sequencer
is exclusively controlled by the host application: you cannot, e.g., manually start, stop or re-
start the playback in MASCHINE, nor modify the tempo or the time signature of your Project
within the MASCHINE plug-in itself—these are synchonized to your host’s own transport func-
tions and tempo settings. As a direct consequence, when MASCHINE is used as a plug-in the
Working with MASCHINE JAM
Undoing and Redoing Actions
MASCHINE JAM - Manual - 50