User guide
3.2 Equalizers
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14
Table 2
•
bass “pluck”
•
acoustic/electric
guitar attack
•
lower piano register
attack
•
vocal clarity
•
decrease muddiness in
vocals and mid-range
instruments
•
decrease long bass
overtones in cymbals
•
enhance background
vocal breathiness
•
disguise vocals and
guitars that are slightly
out of tune
•
adds distance to
background
instruments
•
softens a “thin” guitar
•
breathier vocals
•
brighten cymbals,
string instruments,
flutes
•
more realistic
samples and synths
•
brighten vocals,
acoustic guitar,
piano
•
harder cymbals
•
vocal presence
•
kick & tom attack
•
more finger sound
on bass
•
piano and acoustic
guitar attack
•
brighter rock guitar
•
kick & tom attack
•
percussion attack
•
reduce vocal dullness
•
more finger sound on bass
•
sharpness to:
synths, rock guitars,
acoustic guitars, piano
•
bass line clarity
and punch
•
decrease kick and
tom dullness
•
decrease dullness
in guitars
•
vocals: reduce
“s” sound
•
vocals: reduce
“s” sound
•
bass line clarity
and punch
•
bass line clarity
(especially for softer
playback levels)
•
vocal fullness
•
hard hitting snare
and guitar
•
fullness to low
frequency
instruments
(kick, tom, bass)
•
decrease bass
“boom” to increase
clarity in the mix
•
decrease guitar
thinness
•
lessen overly
bright guitar
overtones
•
increase guitar clarity
•
lessen guitar “boom”
•
harder bass to low
frequency
instruments (kick,
tom, bass)
•
guitar and snare
fullness
•
piano and horns
warmth
50 Hz 100 Hz 200 Hz 400 Hz 800 Hz 1.5 kHz
BOOST
CUT
3 kHz 5 kHz 7 kHz 10 kHz 15 kHz