Owner`s manual

Maintaining the relative difference between
tones when editing
In an editing page, you can use [INC] [DEC] or the
[VALUE] dial to edit while preserving the relative dif-
ference between tones. Use this method when appro-
priate.
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* This method cannot be used to edit parameters for which
there is no knob or button on the front panel.
Selecting pages for each section and
editing
In this method you can press [EDIT]+keyboard pad to
access the edit pages for each section, use PAGE [<]
[>] to switch parameter screens within each section,
and then edit the desired parameter. This allows you
to edit all parameters, and is a good method when you
wish to create sounds in a logical sequence such as
ÒwaveformÓ -> ÒpitchÓ -> Òbrightness,Ó and so forth.
Use [INC] [DEC] or the [VALUE] dial to modify the
values.You can also operate part sliders [4]Ð[7] to
modify the values of TONES 1Ð4 individually (Tone
Pallet).
For the procedure of how to access each section page,
refer to ÒMaking More Detailed SettingsÓ for each sec-
tion.
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An asterisk Ò*Ó will be displayed at the left of the bank
of an edited patch. This indicates that the settings of
this patch have been modified.
If you select a different patch when the Ò*Ó is dis-
played, the modified settings will be lost. If you wish
to keep the edited patch, you must perform the Patch
Write operation.
ÒSaving Patches YouÕve Created (Patch
Write) Ó (p. 61)
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Changing the Basic
Waveform of the Sound
(Wave/FXM)
In the WAVE/FXM section, you can make settings
related to the waveform that is the basis for a synthe-
sizerÕs sound.
Selecting the Basic Waveform
(Wave Select)
For each tone, select the waveform that will be the
basis of the sound.
1. Press [WAVE SELECT].
The indicator will light, and the Waveform Select set-
ting page will appear.
Your editing will apply to the tone (s) that has its
group name (A/B) displayed in capital letters.
fig.3-4
If only one tone is selected for editing, the waveform
name will be displayed as follows:
fig.3-5TEXT
2. Use [INC] [DEC] or the [VALUE] dial to select
the waveform.
Range: A001ÐA254, B001ÐB251
If you would like to learn what waveforms are
available...
ÒWaveform ListÓ (p. 190)
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It would not be an exaggeration to say that the major
part of a sound is determined by the waveform that
you select. Once you have an idea of the desired
sound, select a waveform that you think will be suit-
able.
Sawtooth wave
This is used as the original waveform for most instru-
ments other than woodwinds. Many characteristic
synthesizer sounds can be created using this wave-
form.
-> A001, A006ÐA008, A013ÐA021
Square wave
This waveform is close to the sound of a woodwind
instrument. Many characteristic synthesizer sounds
can also be created using this waveform.
-> A002ÐA005, A009, A010, A022ÐA024
Triangle wave
This waveform has fewer overtones, and produces a
less distinctive sound. It is used for making flute-type
sounds.
-> A038
Sine wave
A soft sound without much character.
->A039, A040
Number Waveform name
TONE 4
TONE 3
TONE 2
TONE 1
Select Select
WAVE
SELECT
Chapter 3. Creating Original Sounds (Patch Edit/Rhythm Edit)
34
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