Owner`s manual

Chapter 8. Combining Phrases to
Create a Different Pattern (MEGAMIX).
119
Exchanging Phrases........................................119
Selecting a Distant Pattern...............................120
Saving the Exchanged Pattern.........................120
7
Chapter 9. Using the DBeam Controller to Apply Various Effects ..121
Using the DBeam Controller.............................121
How Each Type Will Function...........................121
01:Modulation-A (Modulation All)................................121
02:Modulation-S (Modulation Single) ...........................122
03:Pitch Bend-A (Pitch Bend All) ...................................122
04:Pitch Bend-S (Pitch Bend Single)...............................122
05:Cut+Reso1-A (Cutoff + Resonance 1 All) ................122
06:Cut+Reso1-S (Cutoff + Resonance 1 Single)............122
07:Cut+Reso2-A (Cutoff + Resonance 2 All) ................122
08:Cut+Reso2-S (Cutoff + Resonance 2 Single)............123
09:Cut+Reso3-A (Cutoff + Resonance 3 All) ................123
10:Cut+Reso3-S (Cutoff + Resonance 3 Single)............123
11:Part Pan-A (Part Pan All) ...........................................123
12:Part Pan-S (Part Pan Single).......................................124
13:Cross Pan ......................................................................124
14:Cros Drm Pan (Cross Drum Pan)..............................124
15:Key Shift-A (Key Shift All).........................................124
16:Key Shift-S (Key Shift Single).....................................124
17:Reverb Level.................................................................124
18:Delay Level...................................................................124
19:EFX Ctrl1 (EFX Control 1) ..........................................124
20:EFX Ctrl2 (EFX Control 2) ..........................................125
21:EFX Ctrl3 (EFX Control 3) ..........................................125
22:Start/Stop .....................................................................125
23:All Mute ........................................................................125
24:Turntable.......................................................................125
25:Arp Range (Arpeggio Range) ....................................125
26:Note+Bnd (Note + Pitch Bend)..................................125
27:Adlib1 (Ad-Lib 1).........................................................125
28:Adlib2 (Ad-Lib 2).........................................................126
Chapter 10. Recording
Patterns ...............................
127
Recording Your Playing As You Perform (Real-Time
Recording) ......................................................127
Recording Procedure........................................................127
Changing the Recording Part While You Record ........129
Recording an Arpeggio Performance ............................129
Recording Knob Movements (Modify Data)................130
Recording Part Mixer Movements .................................130
Recording Smoothly Across Pattern Boundaries.........131
Recording the Mute Settings...........................................131
Recording Changes in Tempo ........................................131
Erasing Unwanted Data While You Record (Real-Time
Erase) ..................................................................................132
Recording Notes One at a Time (Step Recording)
.133
Recording Procedure........................................................133
Recording Notes One by One (Step Recording 1) .......134
Various Ways to Input Notes .........................................135
Recording Individual Notes to Grid Locations (Step
Recording 2) ......................................................................136
Various Ways to Input Notes .........................................139
Individually Editing Musical Data
(Microscope Edit) .............................................140
View the Musical Data That You Input.........................140
Musical Data Handled in Microscope Mode................141
Modifying the Value of Musical Data (Change Event)....
142
Deleting Musical Data (Delete Event) ...........................143
Inserting Musical Data (Insert Event)............................143
Moving Musical Data (Move Event)..............................143
Hiding Unwanted Musical Data (View Filter).............144
Checking the Remaining Amount of Memory
(Memory Information).....................................144
Temp (Temporary) ...........................................................145
User (User Memory).........................................................145
Card (Card Memory) .......................................................145