User's Manual
WTS
8875 801-267
Introduction
7
2
2 Introduction
2.1 Training modes
Gunnery mode: The WTS is automatically reactivated 10 seconds
after being killed.
Combat mode: The WTS is not automatically reactivated after being
killed. Tampering kill after startup.
Combat alive mode: The WTS is not automatically reactivated after
being killed. No tampering kill after startup.
2.2 Hit effects on the target
The following effects are possible when a vehicle is hit. All of these
events are stored for AAR.
• Hit, No effect
• Total kill
• Near miss
• Tampering kill
Hit, No effect
The vehicle is hit, but there is no effect on the vehicle.
Total kill
The vehicle can not be used after a total kill.
Near miss
The vehicle registers a near miss. There is no effect on the
vehicle,
but
the vehicle occupants are alerted to the incoming fire by hearing a
warning sound through the intercom or SU.
Tampering kill
The vehicle can not be used anymore, because the simulation system
has been tampered with. A CGUN can reset a tampering kill.
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