- Silex Technology Embedded Intelligent Module Developer's Reference Guide

Silex
Page 97
Part Number 140-00192-100
Appendix E
Using the Silex Virtual Link USB Software
The SX-560 can be used to connect USB V1.1 (12Mbps) devices transparently over the network from any
PC or Macintosh computer. To take advantage of this capability, you will need to do the following:
Download the SVL USB firmware into the SX-560.
Install the Silex SX-Virtual Link software on your PC or Macintosh
The installation steps are described in detail below.
1. Download the Silex SVL USB firmware on to your PC. This firmware is contained in the file
svlupd.bin, which is available on SX-560 web page in the Products & Services section of the Silex
America website (www.silexamerica.com).
2. Use either TFTP or the Update IP utility as described in Appendix D to download this firmware
from your PC into the SX-560 (the SX-560 will automatically load the firmware into the
appropriate location within the SX-560 Linux file system).
.
3. Install the SX-Virtual Link software on your PC or Macintosh. This software can be downloaded
from the SX Virtual Link download page on the Silex America website
(http://www.silexamerica.com/sx-virtual-link.html). The SX-Virtual Link setup software will guide
your through the installation process.
4. If you are using the SX-560-6900 evaluation daughtercard, you MUST remove the shunts from
jumpers JP4 and JP5 (these jumpers activate the USB-to-Ethernet interface on the
daughtercard). You cannot use the Ethernet interface on the SX-560-6900 if you are using the
SX-560 USB port.
5. After you start the SX-Virtual Link software on your PC or Macintosh, you will see the SX-560 in
the list of USB device servers. Click on the triangle next to the SX-560 name to see the attached
USB device.
6. Click the Connect button to connect to the USB device. You can now use the device as if it were
directly connected to your computer.
Important: This version of the SVL USB firmware does not support isochronous USB devices, iPhone or
iPod Touch players, or USB devices that do not have a valid USB ID.