User Manual
Table Of Contents
- Welcome to Live
- First Steps
- Authorizing Live
- Live Concepts
- Managing Files and Sets
- Working with the File Browsers
- Sample Files
- MIDI Files
- Live Clips
- Live Sets
- Live Projects
- The Live Library
- Locating Missing Samples
- Collecting External Samples
- Aggregated Locating and Collecting
- Finding Unused Samples
- Packing Projects into Live Packs
- File Management FAQs
- How Do I Create a Project?
- How Can I Save Presets Into My Current Project?
- Can I Work On Multiple Versions of a Set?
- Where Should I Save My Live Sets?
- Where Should I Save My Live Clips?
- Can I Use My Own Folder Structure Within a Project Folder?
- How Do I Export A Project to the Library and Maintain My Own Folder Structure?
- Arrangement View
- Session View
- Clip View
- Tempo Control and Warping
- Editing MIDI Notes and Velocities
- Using Grooves
- Launching Clips
- Routing and I/O
- Mixing
- Recording New Clips
- Working with Instruments and Effects
- Instrument, Drum and Effect Racks
- Automation and Editing Envelopes
- Clip Envelopes
- Working with Video
- Live Audio Effect Reference
- Auto Filter
- Auto Pan
- Beat Repeat
- Chorus
- Compressor
- Corpus
- Dynamic Tube
- EQ Eight
- EQ Three
- Erosion
- External Audio Effect
- Filter Delay
- Flanger
- Frequency Shifter
- Gate
- Grain Delay
- Limiter
- Looper
- Multiband Dynamics
- Overdrive
- Phaser
- Ping Pong Delay
- Redux
- Resonators
- Reverb
- Saturator
- Simple Delay
- Spectrum
- Utility
- Vinyl Distortion
- Vocoder
- Live MIDI Effect Reference
- Live Instrument Reference
- Max For Live
- Sharing Live Sets
- MIDI and Key Remote Control
- Using the APC40
- Synchronization and ReWire
- Computer Audio Resources and Strategies
- Audio Fact Sheet
- MIDI Fact Sheet
- Live Keyboard Shortcuts
- Showing and Hiding Views
- Accessing Menus
- Adjusting Values
- Browsing
- Transport
- Editing
- Loop Brace and Start/End Markers
- Session View Commands
- Arrangement View Commands
- Commands for Tracks
- Commands for Breakpoint Envelopes
- Key/MIDI Map Mode and the Computer MIDI Keyboard
- Zooming, Display and Selections
- Clip View Sample Display
- Clip View MIDI Editor
- Grid Snapping and Drawing
- Global Quantization
- Working with Sets and the Program
- Working with Plug-Ins and Devices
- Using the Context Menu
- Index
CHAPTER 17. INSTRUMENT, DRUM AND EFFECT RACKS 244
a single pad, by creating a nested Drum Rack with all of its chains set to receive that pad's
note.
Dragging a pad to another pad swaps the note mapping between the pads. This means that
any MIDI clips triggering the affected notes will now play the wrong sounds although
this might be exactly what you want.
Alt
(PC) / (Mac)-dragging one pad to
another will layer any chains from both pads in a nested Drum Rack.
You can always change your mappings from within the chain list as well, by adjusting the
Receive choosers. The Pad View will update automatically to reect your changes. If you
set the same Receive note for multiple chains, that note's pad will trigger them all.
If you're working with lots of nested Racks, the inner structure can quickly become compli-
cated. Pad View can make it much easier to work by letting you focus on only the top level:
the notes and sounds. It's important to remember that a pad represents a note, rather than
a chain. More specically, it represents all chains, no matter how deep in the Rack, that are
able to receive that pad's note. What you can control with each pad is related to how many
chains it represents:
An empty pad shows only the note it will trigger. When you mouse over it, the Status
Bar will display this note, as well as the suggested GM instrument.
A pad that triggers only one chain shows the name of the chain. In this case, the pad
serves as a handy front-end for many controls that are normally accessed in the chain
list, such as mute, solo, preview and Hot-Swap. You can also rename and delete the
chain via the pad.
A pad that triggers multiple chains shows Multi as its name, and its mute, solo and
preview buttons will affect all of its chains. If you mute and solo chains individually
within the chain list, the pad's icons reect this mixed state. Hot-Swap and renaming
are disabled for a Multi pad, but you can delete all of its chains at once.
Although Pad View is designed for easy editing and sound design, it also excels as a
performance interface, particularly when triggered by a hardware control surface with pads.
If your pad controller is one of Ableton's natively supported control surfaces, simply select
it as a control surface in the MIDI/Sync tab of Live's Preferences. From then on, as long as
you have a Drum Rack on a track that's receiving MIDI, your pad controller will trigger the
pads that are visible on your screen. If you scroll the pad overview to show a different set of
pads, your controller will update automatically.










