User Manual
Table Of Contents
- Welcome to Live
- First Steps
- Authorizing Live
- Live Concepts
- Managing Files and Sets
- Working with the File Browsers
- Sample Files
- MIDI Files
- Live Clips
- Live Sets
- Live Projects
- The Live Library
- Locating Missing Samples
- Collecting External Samples
- Aggregated Locating and Collecting
- Finding Unused Samples
- Packing Projects into Live Packs
- File Management FAQs
- How Do I Create a Project?
- How Can I Save Presets Into My Current Project?
- Can I Work On Multiple Versions of a Set?
- Where Should I Save My Live Sets?
- Where Should I Save My Live Clips?
- Can I Use My Own Folder Structure Within a Project Folder?
- How Do I Export A Project to the Library and Maintain My Own Folder Structure?
- Arrangement View
- Session View
- Clip View
- Tempo Control and Warping
- Editing MIDI Notes and Velocities
- Using Grooves
- Launching Clips
- Routing and I/O
- Mixing
- Recording New Clips
- Working with Instruments and Effects
- Instrument, Drum and Effect Racks
- Automation and Editing Envelopes
- Clip Envelopes
- Working with Video
- Live Audio Effect Reference
- Auto Filter
- Auto Pan
- Beat Repeat
- Chorus
- Compressor
- Corpus
- Dynamic Tube
- EQ Eight
- EQ Three
- Erosion
- External Audio Effect
- Filter Delay
- Flanger
- Frequency Shifter
- Gate
- Grain Delay
- Limiter
- Looper
- Multiband Dynamics
- Overdrive
- Phaser
- Ping Pong Delay
- Redux
- Resonators
- Reverb
- Saturator
- Simple Delay
- Spectrum
- Utility
- Vinyl Distortion
- Vocoder
- Live MIDI Effect Reference
- Live Instrument Reference
- Max For Live
- Sharing Live Sets
- MIDI and Key Remote Control
- Using the APC40
- Synchronization and ReWire
- Computer Audio Resources and Strategies
- Audio Fact Sheet
- MIDI Fact Sheet
- Live Keyboard Shortcuts
- Showing and Hiding Views
- Accessing Menus
- Adjusting Values
- Browsing
- Transport
- Editing
- Loop Brace and Start/End Markers
- Session View Commands
- Arrangement View Commands
- Commands for Tracks
- Commands for Breakpoint Envelopes
- Key/MIDI Map Mode and the Computer MIDI Keyboard
- Zooming, Display and Selections
- Clip View Sample Display
- Clip View MIDI Editor
- Grid Snapping and Drawing
- Global Quantization
- Working with Sets and the Program
- Working with Plug-Ins and Devices
- Using the Context Menu
- Index
CHAPTER 17. INSTRUMENT, DRUM AND EFFECT RACKS 245
17.6.2 Slicing
Although Live automatically warps audio les to match your Set's tempo, you can get even
more exibility out of your loops via a process called slicing. Slicing involves dividing the
audio into small chunks and assigning each chunk to a single MIDI note, leaving your original
audio le unaffected. The Drum Rack provides an ideal environment for working with sliced
les, and most of the setup happens automatically.
To get started, select an audio clip from within your Set or the Browser, click (PC) /
Ctrl
(Mac) to open the clip's context menu, and select the Slice to New MIDI Track
command:
The Slicing Dialog.
The Slicing dialog offers a list of slicing divisions, as well as a chooser to select the Slicing
Preset. The top chooser allows you to slice at a variety of beat resolutions or according to
the clip's transients or Warp Markers. Since a Rack can contain a maximum of 128 chains,
Live won't let you proceed if your choice would result in more than 128 slices. You can x
this by either setting a lower slice resolution or by selecting a smaller region of the clip to
slice. If your audio le is in REX format, the slicing will be based on the le's internal timing
information and you won't see this chooser.
The Slicing Preset chooser contains a few Ableton-supplied slicing templates, as well as any
of your own that you may have placed in your Library's default presets folder.
Once you've made your slicing choices and clicked OK, a number of things will happen:
1. A new MIDI track will be created, containing a MIDI clip. The clip will contain
one note for each slice, arranged in a chromatic sequence.
2. A Drum Rack will be added to the newly created track, containing one chain per
slice. Each chain will be triggered by one of the notes from the clip, and will
contain a Simpler with the corresponding audio slice loaded.










