User Manual
Table Of Contents
- Welcome to Live
- First Steps
- Authorizing Live
- Live Concepts
- Managing Files and Sets
- Working with the File Browsers
- Sample Files
- MIDI Files
- Live Clips
- Live Sets
- Live Projects
- The Live Library
- Locating Missing Samples
- Collecting External Samples
- Aggregated Locating and Collecting
- Finding Unused Samples
- Packing Projects into Live Packs
- File Management FAQs
- How Do I Create a Project?
- How Can I Save Presets Into My Current Project?
- Can I Work On Multiple Versions of a Set?
- Where Should I Save My Live Sets?
- Where Should I Save My Live Clips?
- Can I Use My Own Folder Structure Within a Project Folder?
- How Do I Export A Project to the Library and Maintain My Own Folder Structure?
- Arrangement View
- Session View
- Clip View
- Tempo Control and Warping
- Editing MIDI Notes and Velocities
- Using Grooves
- Launching Clips
- Routing and I/O
- Mixing
- Recording New Clips
- Working with Instruments and Effects
- Instrument, Drum and Effect Racks
- Automation and Editing Envelopes
- Clip Envelopes
- Working with Video
- Live Audio Effect Reference
- Auto Filter
- Auto Pan
- Beat Repeat
- Chorus
- Compressor
- Corpus
- Dynamic Tube
- EQ Eight
- EQ Three
- Erosion
- External Audio Effect
- Filter Delay
- Flanger
- Frequency Shifter
- Gate
- Grain Delay
- Limiter
- Looper
- Multiband Dynamics
- Overdrive
- Phaser
- Ping Pong Delay
- Redux
- Resonators
- Reverb
- Saturator
- Simple Delay
- Spectrum
- Utility
- Vinyl Distortion
- Vocoder
- Live MIDI Effect Reference
- Live Instrument Reference
- Max For Live
- Sharing Live Sets
- MIDI and Key Remote Control
- Using the APC40
- Synchronization and ReWire
- Computer Audio Resources and Strategies
- Audio Fact Sheet
- MIDI Fact Sheet
- Live Keyboard Shortcuts
- Showing and Hiding Views
- Accessing Menus
- Adjusting Values
- Browsing
- Transport
- Editing
- Loop Brace and Start/End Markers
- Session View Commands
- Arrangement View Commands
- Commands for Tracks
- Commands for Breakpoint Envelopes
- Key/MIDI Map Mode and the Computer MIDI Keyboard
- Zooming, Display and Selections
- Clip View Sample Display
- Clip View MIDI Editor
- Grid Snapping and Drawing
- Global Quantization
- Working with Sets and the Program
- Working with Plug-Ins and Devices
- Using the Context Menu
- Index
CHAPTER 21. LIVE AUDIO EFFECT REFERENCE 288
Mixing a Voiceover
Sidechaining is commonly used for so-called ducking effects. For example, imagine that
you have one track containing a voiceover and another track containing background music.
Since you want the voiceover to always be the loudest source in the mix, the background
music must get out of the way every time the narrator is speaking. To do this automatically,
insert a Compressor on the music track, but select the narration track's output as the external
sidechain source.
Sidechaining in Dance Music
Sidechaining/ducking is a dance music producer's secret weapon because it can help to
ensure that basslines (or even whole mixes) always make room for the kick drum. By
inserting a compressor on the bass (or master) track and using the kick drum's track as the
sidechain input, you can help to control problematic low frequencies that might interfere
with the kick drum's attack.
Using the sidechain EQ in conjunction with this technique can create ducking effects even if
you only have a mixed drum track to work with (as opposed to an isolated kick drum). In this
case, insert the Compressor on the track you want to duck. Then choose the drum track as
the external sidechain source. Then enable the sidechain EQ and select the lowpass lter.
By carefully adjusting the Frequency and Q settings, you should be able to isolate the kick
drum from the rest of the drum mix. Using the sidechain listen mode can help you tune the
EQ until you nd settings you're happy with.
Note that mastery of these techniques may result in a noticeable increase in drink tickets,
remix offers and dates.










