User Manual
Table Of Contents
- Welcome to Live
- First Steps
- Authorizing Live
- Live Concepts
- Managing Files and Sets
- Working with the File Browsers
- Sample Files
- MIDI Files
- Live Clips
- Live Sets
- Live Projects
- The Live Library
- Locating Missing Samples
- Collecting External Samples
- Aggregated Locating and Collecting
- Finding Unused Samples
- Packing Projects into Live Packs
- File Management FAQs
- How Do I Create a Project?
- How Can I Save Presets Into My Current Project?
- Can I Work On Multiple Versions of a Set?
- Where Should I Save My Live Sets?
- Where Should I Save My Live Clips?
- Can I Use My Own Folder Structure Within a Project Folder?
- How Do I Export A Project to the Library and Maintain My Own Folder Structure?
- Arrangement View
- Session View
- Clip View
- Tempo Control and Warping
- Editing MIDI Notes and Velocities
- Using Grooves
- Launching Clips
- Routing and I/O
- Mixing
- Recording New Clips
- Working with Instruments and Effects
- Instrument, Drum and Effect Racks
- Automation and Editing Envelopes
- Clip Envelopes
- Working with Video
- Live Audio Effect Reference
- Auto Filter
- Auto Pan
- Beat Repeat
- Chorus
- Compressor
- Corpus
- Dynamic Tube
- EQ Eight
- EQ Three
- Erosion
- External Audio Effect
- Filter Delay
- Flanger
- Frequency Shifter
- Gate
- Grain Delay
- Limiter
- Looper
- Multiband Dynamics
- Overdrive
- Phaser
- Ping Pong Delay
- Redux
- Resonators
- Reverb
- Saturator
- Simple Delay
- Spectrum
- Utility
- Vinyl Distortion
- Vocoder
- Live MIDI Effect Reference
- Live Instrument Reference
- Max For Live
- Sharing Live Sets
- MIDI and Key Remote Control
- Using the APC40
- Synchronization and ReWire
- Computer Audio Resources and Strategies
- Audio Fact Sheet
- MIDI Fact Sheet
- Live Keyboard Shortcuts
- Showing and Hiding Views
- Accessing Menus
- Adjusting Values
- Browsing
- Transport
- Editing
- Loop Brace and Start/End Markers
- Session View Commands
- Arrangement View Commands
- Commands for Tracks
- Commands for Breakpoint Envelopes
- Key/MIDI Map Mode and the Computer MIDI Keyboard
- Zooming, Display and Selections
- Clip View Sample Display
- Clip View MIDI Editor
- Grid Snapping and Drawing
- Global Quantization
- Working with Sets and the Program
- Working with Plug-Ins and Devices
- Using the Context Menu
- Index
CHAPTER 23. LIVE INSTRUMENT REFERENCE 365
The Color knob sets the frequency of the noise component. At higher values, there are less
low frequencies in the noise. This parameter has no effect if Noise is set to 0.
The Mallet section can be toggled on or off via the switch next to its name.
The Noise Section
Collision's Noise
Section.
The Noise section can be used instead of, or in addition to, the Mallet section. Like the
Mallet, the Noise section produces Collision's initial impulse sound. But Noise also produces
a white noise component, which is then fed into a multimode lter and a dedicated envelope
generator.
Volume controls the overall output level of the Noise section, and can be modulated by pitch
and velocity by adjusting the K (Key) and V (Velocity) sliders below the knob, respectively.
To the right are the lter controls. The type chooser allows you to choose between low-pass,
high-pass, and two types of band-pass lters. Filter cutoff and resonance can be adjusted
by the sliders above the lter display, or by dragging within the display itself. In BP mode,
the second slider adjusts resonance, while in LP+HP mode, it adjusts bandwidth. The lter
frequency can also be modulated by note pitch, velocity or the envelope generator, via the
K, V and E sliders below the display.
The envelope generator is a standard ADSR (attack, decay, sustain, release).
The attack time how quickly Noise reaches full volume is set with the A (Attack) slider,
while the time it takes for the envelope to reach the sustain level after the attack phase is
set by the D (Decay) slider.
The S (Sustain) slider sets the level at which the envelope will remain from the end of the










