User Manual
Table Of Contents
- Welcome to Live
- First Steps
- Authorizing Live
- Live Concepts
- Managing Files and Sets
- Working with the File Browsers
- Sample Files
- MIDI Files
- Live Clips
- Live Sets
- Live Projects
- The Live Library
- Locating Missing Samples
- Collecting External Samples
- Aggregated Locating and Collecting
- Finding Unused Samples
- Packing Projects into Live Packs
- File Management FAQs
- How Do I Create a Project?
- How Can I Save Presets Into My Current Project?
- Can I Work On Multiple Versions of a Set?
- Where Should I Save My Live Sets?
- Where Should I Save My Live Clips?
- Can I Use My Own Folder Structure Within a Project Folder?
- How Do I Export A Project to the Library and Maintain My Own Folder Structure?
- Arrangement View
- Session View
- Clip View
- Tempo Control and Warping
- Editing MIDI Notes and Velocities
- Using Grooves
- Launching Clips
- Routing and I/O
- Mixing
- Recording New Clips
- Working with Instruments and Effects
- Instrument, Drum and Effect Racks
- Automation and Editing Envelopes
- Clip Envelopes
- Working with Video
- Live Audio Effect Reference
- Auto Filter
- Auto Pan
- Beat Repeat
- Chorus
- Compressor
- Corpus
- Dynamic Tube
- EQ Eight
- EQ Three
- Erosion
- External Audio Effect
- Filter Delay
- Flanger
- Frequency Shifter
- Gate
- Grain Delay
- Limiter
- Looper
- Multiband Dynamics
- Overdrive
- Phaser
- Ping Pong Delay
- Redux
- Resonators
- Reverb
- Saturator
- Simple Delay
- Spectrum
- Utility
- Vinyl Distortion
- Vocoder
- Live MIDI Effect Reference
- Live Instrument Reference
- Max For Live
- Sharing Live Sets
- MIDI and Key Remote Control
- Using the APC40
- Synchronization and ReWire
- Computer Audio Resources and Strategies
- Audio Fact Sheet
- MIDI Fact Sheet
- Live Keyboard Shortcuts
- Showing and Hiding Views
- Accessing Menus
- Adjusting Values
- Browsing
- Transport
- Editing
- Loop Brace and Start/End Markers
- Session View Commands
- Arrangement View Commands
- Commands for Tracks
- Commands for Breakpoint Envelopes
- Key/MIDI Map Mode and the Computer MIDI Keyboard
- Zooming, Display and Selections
- Clip View Sample Display
- Clip View MIDI Editor
- Grid Snapping and Drawing
- Global Quantization
- Working with Sets and the Program
- Working with Plug-Ins and Devices
- Using the Context Menu
- Index
CHAPTER 23. LIVE INSTRUMENT REFERENCE 369
the radius of the pipe or tube. As the radius increases, the decay time and high frequency
sustain both increase. At very large sizes, the fundamental pitch of the resonator also
changes.
The Decay and Material/Radius parameters can also be controlled with the X-Y controller,
and modulated by note pitch and velocity via the sliders below the X-Y panel.
Ratio is only available for the Membrane and Plate resonators, and adjusts the ratio of the
object's size along its x and y axes.
The Brightness control adjusts the amplitude of various frequency components. At higher
values, higher frequencies are louder. This parameter is not used with the Pipe or Tube
resonators.
The Inharmonics knob adjusts the pitch of the resonator's harmonics. At negative values,
frequencies are compressed, increasing the amount of lower partials. At positive values,
frequencies are stretched, increasing the amount of upper partials. This parameter is not
used with the Pipe or Tube resonators. Inharmonics can also be modulated by velocity via
the slider below the knob.
Opening, which is only available for the Pipe resonator, scales between an open and closed
pipe. At 0%, the pipe is fully closed on one side, while at 100% the pipe is open at both
ends. This parameter can also be modulated by velocity via the slider below the knob.
The Listening L and R controls adjust the location on the left and right resonator where the
vibrations are measured. At 0%, the resonance is monitored at the object's center. Higher
values move the listening point closer to the edge. These parameters are not used with
the Pipe or Tube resonators, which are always measured in the middle of their permanently
open end.
The Hit knob adjusts the location on the resonator at which the object is struck or otherwise
activated. At 0%, the object is hit at its center. Higher values move the activation point
closer to the edge. This parameter is not used with the Pipe or Tube resonators. The Hit
position can also be randomized by increasing the value of the Rd. (Random) slider below
the knob.










