User Manual
Table Of Contents
- Welcome to Live
- First Steps
- Authorizing Live
- Live Concepts
- Managing Files and Sets
- Working with the File Browsers
- Sample Files
- MIDI Files
- Live Clips
- Live Sets
- Live Projects
- The Live Library
- Locating Missing Samples
- Collecting External Samples
- Aggregated Locating and Collecting
- Finding Unused Samples
- Packing Projects into Live Packs
- File Management FAQs
- How Do I Create a Project?
- How Can I Save Presets Into My Current Project?
- Can I Work On Multiple Versions of a Set?
- Where Should I Save My Live Sets?
- Where Should I Save My Live Clips?
- Can I Use My Own Folder Structure Within a Project Folder?
- How Do I Export A Project to the Library and Maintain My Own Folder Structure?
- Arrangement View
- Session View
- Clip View
- Tempo Control and Warping
- Editing MIDI Notes and Velocities
- Using Grooves
- Launching Clips
- Routing and I/O
- Mixing
- Recording New Clips
- Working with Instruments and Effects
- Instrument, Drum and Effect Racks
- Automation and Editing Envelopes
- Clip Envelopes
- Working with Video
- Live Audio Effect Reference
- Auto Filter
- Auto Pan
- Beat Repeat
- Chorus
- Compressor
- Corpus
- Dynamic Tube
- EQ Eight
- EQ Three
- Erosion
- External Audio Effect
- Filter Delay
- Flanger
- Frequency Shifter
- Gate
- Grain Delay
- Limiter
- Looper
- Multiband Dynamics
- Overdrive
- Phaser
- Ping Pong Delay
- Redux
- Resonators
- Reverb
- Saturator
- Simple Delay
- Spectrum
- Utility
- Vinyl Distortion
- Vocoder
- Live MIDI Effect Reference
- Live Instrument Reference
- Max For Live
- Sharing Live Sets
- MIDI and Key Remote Control
- Using the APC40
- Synchronization and ReWire
- Computer Audio Resources and Strategies
- Audio Fact Sheet
- MIDI Fact Sheet
- Live Keyboard Shortcuts
- Showing and Hiding Views
- Accessing Menus
- Adjusting Values
- Browsing
- Transport
- Editing
- Loop Brace and Start/End Markers
- Session View Commands
- Arrangement View Commands
- Commands for Tracks
- Commands for Breakpoint Envelopes
- Key/MIDI Map Mode and the Computer MIDI Keyboard
- Zooming, Display and Selections
- Clip View Sample Display
- Clip View MIDI Editor
- Grid Snapping and Drawing
- Global Quantization
- Working with Sets and the Program
- Working with Plug-Ins and Devices
- Using the Context Menu
- Index
CHAPTER 23. LIVE INSTRUMENT REFERENCE 387
23.8.1 General Overview
The interface of Operator consists of two parts: the display surrounded on either side by
the shell. The shell offers the most important parameters in a single view and is divided into
eight sections. On the left side, you will nd four oscillator sections, and on the right side
from top to bottom, the LFO, the lter section, the pitch section and the global parameters.
If you change one of the shell parameters, the display in the center will automatically show
the details of the relevant section. When creating your own sounds, for example, you can
conveniently access the level and frequency of all oscillators at once via the shell, and then
adjust each individual oscillator's envelope, waveform and other parameters in its display.
Operator can be folded with the triangular button at its upper left. This is convenient if you
do not need to access the display details.
Operator Folded.
Each of Operator's oscillators can either output its signal directly or use its signal to modulate
another oscillator. Operator offers eleven predened algorithms that determine how the
oscillators are connected. An algorithm is chosen by clicking on one of the structure icons
in the global display, which will appear if the bottom right (global) section of the shell is
selected. Signals will ow from top to bottom between the oscillators shown in an algorithm
icon. The algorithm selector can be mapped to a MIDI controller, automated, or modulated
in real time, just like any other parameter.










