Reference Manual
CHAPTER 9. TEMPO CONTROL AND WARPING 119
9.2.2 Warp Markers
Think of a sample as a rubber-band that you want to pin to a (musical time) ruler. In Live,
the pins are called Warp Markers. A Warp Marker forces the software to arrive at a specic
point in the sample at a specic musical time. You can use any number of Warp Markers to
create an arbitrary mapping of the piece's inherent rhythm to a musical meter.
Warp Markers are set in the Clip View's Sample Display by double-clicking any of its numeric
grid markers. They can then be dragged or moved with the arrow keys to different positions
in the clip. Warp Markers can also be deleted by double-clicking them, or by pressing the
computer keyboard's or
Delete
key after selecting them.
Double-Clicking a Grid
Marker Creates a Warp
Marker.
When working with your sample, you can have Live scroll the Sample Display to follow
playback. Use the Control Bar's Follow switch to activate this feature. It also might be
helpful to vertically resize the Sample Display by dragging on the split line between the Clip
View and the Session View track area.
The Follow Switch in the
Control Bar.
Saving Warp Markers
Your Warp Markers will automatically be saved with the Live Set, but you may also want to
save them with the sample le itself, so that they are reconstructed anytime you drag the
le into Live. To do this, click the Clip View's Save button.