Reference Manual

335 Live Audio Effect Reference
Enabling the Reverse button plays the previously recorded material backwards. Any material
that you overdub after enabling Reverse will be played forward. Note that disabling Reverse will
then swap this behavior; the original material will play forward again, while the material that
was overdubbed while Reverse was enabled will play backwards. Engaging the Reverse button
is subject to the Quantization chooser setting.
Feedback sets the amount of previously recorded signal that is fed back into Looper when over-
dubbing. When set to 100%, the previously recorded material will never decrease in volume.
When set to 50%, it will be half as loud with each repetition. Any changes to the Feedback
amount won’t take effect until the next repetition. Note that Feedback has no effect in Play mode;
each repetition will be at the same volume.
The Input -> Output chooser provides four options for monitoring Looper’s input:
Always allows the input signal to be heard regardless of Looper’s playing or recording
state. You’ll typically want to choose Always when using Looper as an effect in a single
track.
Never means that the input signal will never be heard. You’ll typically want to choose
Never when using Looper as an effect in a return track, where it may be fed by send levels
from a variety of other tracks.
Rec/OVR means that the input is only audible when recording or overdubbing, but not
when Looper is in Play mode or stopped. This is useful for situations in which you are feed-
ing audio to multiple tracks, each containing its own Looper. If each of these Loopers is
controlled with its own foot pedal, you can switch the recording and playback state while
playing an instrument, without having to worry about monitor settings.
Rec/OVR/Stop allows the input signal to be heard except when Looper is in play mode.
This is similar to Beat Repeat’s (page 293) Insert mode, and can be used to record mate-
rial that can suddenly interrupt your live playing.
22.21.1 Feedback Routing
Looper can be used as both a source and a target for internal routing (page 179) to other
tracks. This allows you to, for example, create Looper overdubs that continually feed back
through another tracks devices. To set this up:
1. Insert Looper on a track.