Specifications

PARAMETER REFERENCE MANUAL62
EFFECT PARAMETERS
¦ Mode
Value Meaning
Off No effect. All other parameters will not be visible.
Reverb Standard reverb effect with predelay (see “Predelay” parameter below).
Feedback 1 Reverb effect with a feedback loop in the pre-delay line, thus allowing multiple reverb tails.
Feedback 2 The same as Feedback 1, except that the rst reverb tail appears immediately.
¦ Type
Ambience, Small Room, Large Room, Hall: Different types of room simulations, in order of size. This param-
eter affects the so-called “early reections”.
¦ Send
Dry, 1 to 126, Wet: Effect send. Actually a cross-fade between dry and wet - the overall level remains fairly
constant.
Modulation destination “Reverb Send”.
¦ Clock
Off, 1/64 ... 3/4: Used to synchronize Predelay to the Clock (see “Predelay” below). Expressed as a 4/4 bar
division.
¦ Time
0 to 127: The length of the reverb tail. Modulation destination “ReverbTime”.
¦ Damping
0 to 127: For simulating different surface materials by progressively removing higher frequencies. Carpets
and drapes etc. tend to absorb a lot of high frequencies, while tiled oors and walls do not.
Modulation destination “ReverbDamping”.
¦ Coloration
-64 to +63: Post-EQ for the reverb signal. Negative values are mellower, positive values are brighter.
Modulation destination “ReverbColoration”.
¦ Delay Time
0.0 ms to 693.6 ms: Non-synchronized delay expressed in milliseconds. This values is used if Clock (see
above) is set to Off.
Modulation destination “DelayTime”.
¦ Feedback
0 to 127: For repeated delays. Determines how much of the output signal is fed back into delay input, affect-
ing the number of audible repeats.
Modulation destination “DelayFeedback“.
¦ Coloration
-64 to +63: Applies progressive ltering within the feedback path (see “Feedback” above). Negative values
make repeats successively mellower, whereas positive values make them brighter. Modulation destination
“DelayColoration”. The Delay effect has its own dedicated LFO for modulating the delay time. Note that this
can cause interesting pitch modulation and stereo effects.
¦ Mod Rate
0 to 127: The speed of the delay LFO.
Modulation destination “DelayMod Rate“.
¦ Mod Depth
0 to 127: The amount of modulation applied to Delay Time by the delay’s own LFO. Note that the left and
right channels are affected differently, so this parameter can be used to create stereo effects.
Modulation destination “DelayMod Depth”.
¦ Mod Shape
Sine, Triangle, Sawtooth, Square, S&H, S&G: The delay LFO’s waveform. Use S&G for “tape echo” type ef-
fects.
Reverb
In the signal path, delay and reverb are routed in series i.e. the dry signal plus any delay is sent to the reverb
input.