User's Manual

Table Of Contents
SNMP
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6
SNMP – Enables or disables SNMP management access and also enables the
access point to send SNMP traps (notifications). (Default: Disable)
Location – A text string that describes the system location. (Maximum length: 255
characters)
Contact – A text string that describes the system contact. (Maximum length: 255
characters)
Community Name (Read Only) – Defines the SNMP community access string that
has read-only access. Authorized management stations are only able to retrieve
MIB objects. (Maximum length: 23 characters, case sensitive; Default: public)
Community Name (Read/Write) – Defines the SNMP community access string that
has read/write access. Authorized management stations are able to both retrieve
and modify MIB objects. (Maximum length: 23 characters, case sensitive;
Default: private)
Trap Destination (1 to 4) – Enables recipients (up to four) of SNMP notifications.
Trap Destination IP Address – Specifies the recipient of SNMP notifications. Enter
the IP address or the host name. (Host Name: 1 to 63 characters, case sensitive)
Trap Destination Community Name – The community string sent with the
notification operation. (Maximum length: 23 characters, case sensitive;
Default: public)
Engine ID – Sets the engine identifier for the SNMPv3 agent that resides on the
access point. This engine protects against message replay, delay, and redirection.
The engine ID is also used in combination with user passwords to generate the
security keys for authenticating and encrypting SNMPv3 packets. A default engine
ID is automatically generated that is unique to the access point. (Range: 10 to 64
hexadecimal characters)
Note: If the local engine ID is deleted or changed, all SNMP users will be cleared. All
existing users will need to be re-configured. If you want to change the default
engine ID, change it first before configuring other SNMP v3 parameters.