Operation Manual

While holding the Ctrl key down, click on the right edge and move your mouse left to the 10 second mark on the time
line.
(You will know that you are in FlexAudio™ mode if the cursor turns into the FlexAudio™ cursor .)
The sound will now play in 10 seconds, instead of 14 seconds!
Tips With FlexAudio™
Use FlexAudio™ to create perfect loops. If you have a loop without a detected tempo, set the snap to measure
aligned. Use FlexAudio™ to snap the sound to the nearest measure. Loop the sound first to make sure all loop
points line up. Now it should be in perfect synchronization unless there are tempo changes during the loop, in which
case, you should figure out the actual tempo of the sound.
Once FlexAudio™ helps you figure out how much to time stretch the sound by, you can set the tempo with a simple
calculation. Just find the tempo of the closest tempo marker before the sound's start in this calculation. Tempo of
sound = (Project Tempo) X (Sound's Time Stretch Percentage) / 100.0 . Switch the sound to Adjust To Project
Tempo and then type in your new tempo.
If you have made a commercial and it needs to fit in exactly 30 or 60 seconds and you are over by a few seconds, just
time stretch it with FlexAudio™. Have you ever heard one of those legal disclaimers? They are inhumanly fast and it
is due to a sound being time stretched by about 75%. Turn off snapping and FlexAudio™ it to the desired length.
Time stretching can be set from 25% to 400%. However, in most cases, it will only sound good from around 75% to
125%
Adjusting The Sound's Tempo
You can change a sound's tempo by clicking the Sound Details Tab on the bottom of the window. Each sound can be
in one of two modes: Adjust To Project Tempo or Time Stretch By. Select the drop down to change the mode to
Adjust to Project Tempo if it's in Time Stretch By mode.
Adjust To Project Tempo
If the sound is in Adjust To Project Tempo mode, Mixcraft will time stretch the sound based on the difference between
the project's tempo and the sound's detected tempo. For example, if the project tempo was 120 bpm and the sound's
detected tempo was 60 bpm, it would time stretch the sound to be half as long, because it would be playing the sound
back two times as fast.
However, you can have more than one tempo change in a project. For example, in a transition between two songs,
you could slowly ramp the tempo up with multiple tempo changes.. In this mode, the sound keeps perfect
synchronization and adjusts the playback rate based on the latest tempo change.
Changing The Tempo Of A Sound
Assuming that the detected tempo of the sound is correct, you can change the tempo of a sound by adding markers
with tempo changes. You do not need to change the detected tempo of the sound, but, instead you should change
the project tempo or add tempo markers! In short, if you want to speed up the sound, increase the project tempo!
Changing the detected tempo of a sound should only be done if the detected tempo of the sound is wrong!