WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy.
CONTENTS Getting Started ...........................................................................2 Game Controls ............................................................................3 Story ..........................................................................................6 Heads-Up Display.........................................................................6 Multiplayer ..................................................................................7 Credits .........................
GETTING STARTED PlayStation®3 system Starting a game: Before use, carefully read the instructions supplied with the PS3™ computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information. Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the TRANSFORMERS™: WAR FOR CYBERTRON ™ disc with the label facing up into the disc slot.
GAME CONTROLS ≥ ß ÷ ƒ ∂ å ç √ Directional buttons Ω ≈ Left stick Press for L3 Right stick Press for R3 ROBOT CONTROLS CONTROL FUNCTION Left stick Move Player Right stick Move Camera/Aim ≈ button Jump (Press twice for double jump) Ω button Throw Grenade √ button Reload (Hold to pick up weapon)/Action ç button Switch Weapon å Aim Down Sight ß Use Cooldown Abilities ∂ Fire Weapon ƒ Use Energon Abilities L3 button Change Form R3 button Melee Attack 3
FLIGHT CONTROLS CONTROL FUNCTION Left stick Movement Right stick Move Camera/Steer ≈ button Ascend Ω button Descend √ button Reload ç button Switch Weapon å Boost ß N/A ∂ Fire Weapon ƒ Barrel Roll L3 button Change Form R3 button N/A 4
TANK/CAR/TRUCK CONTROLS CONTROL FUNCTION Left stick Movement Right stick Move Camera/Steer ≈ button Jump Ω button N/A √ button Reload ç button N/A å Boost ß N/A ∂ Fire Weapon ƒ 180-turn (Tank)/Dash While Hovering/Ram While Boosting (Truck) ƒ + Left stick Dash While Hovering (Car)/Flip While Boosting (Car) L3 button Change Form R3 button N/A SPECIAL CONTROLS CONTROL FUNCTION ∫ on the directional buttons Streaks (MP) ≤ on the directional buttons Look At (When prompted) (SP) ÷ Pa
STORY For many years the heroic AUTOBOTS™ and the evil DECEPTICONS™ have waged war upon their home planet of CYBERTRON™. It is now, with new and deadly threats in place that the balance of power begins to tip and victory is within sight...but for whom? It is a time of war, a time of action. It is time to decide the fate of CYBERTRON™... HEADS-UP DISPLAY 8 1 7 2 3 4 6 5 1. Ammunition – Displays the current weapon’s ammunition supply. 2.
MULTIPLAYER Take the battle for CYBERTRON™ online! TRANSFORMERS™: WAR FOR CYBERTRON™ contains a variety of competitive Multiplayer modes for both individuals and teams. Multiplayer modes include: • Deathmatch – Free-for-all. • Team Deathmatch – This is a team-based version of the Deathmatch Multiplayer Mode. • Power Struggle – Teams must occupy the active node in order to gain points. Points can only be gained when the node is not contested (node must be free of enemies).
CLASSES There are 4 classes that players can choose from when creating a character for multiplayer matches: Leader – The Leader moves the lines of the battlefield by boosting his teammates’ attributes. Scientist – The Scientist employs the highly-prized jet form, allowing him to bring support to his teammates wherever they are on the battlefield. Scout – The Scout uses hit-and-run tactics to deliver surgical damage and circumvent enemy defenses.
CREDITS Game Director Matt Tieger Lead Producer Chuck Yager Lead Programmer Andrew Zaferakis Lead Designer Matt Krystek Lead Artist Ivan Power Lead Audio Robert Burns Lead Concept Jim Daly Director of Technology Sean Houghton Director of Animation Sean Miller Director of Cinematics Dave Cravens Senior Technical Producer Brian Johnson Production Garrett Graham Danny Taylor Jeff Tamayo Josh Krolak Game Programmers Rory Driscoll Michael Riccio David Christie Lucy Boyd-Wilson Mark Degeorge Troy Humphreys Keith
Audio Designers Mike Niederquell Ian Mika Mark Loperfido John Drelick Audio Programmer Christian Sakanai Cinematic Team Ly Ha Chung Anna Pacheco George Castro Neil Carter Jay Torcedo Jason Key Eduard Marinov Scott Benefiel Cinematic Support Ken Bishop Dustin Adair Senior QA Tester Robert Zepeda QA Team Adam Shields Art Fernandez Dominic Zenquis Donald Roy Jojo Seaman Jonathan Chan Michele D’Angelo Richard Ledesma Rob Allen Rogelio Aguilar Rommel Abalos Ronald Salleza Stephen Scott STUDIO MANAGEMENT Preside
CINEMATIC AUDIO Intro Cinematic Score by Klaus Badelt Introduction Cinematic Mix by Tim Gedemer of Source Sound, Inc.
Concept Design John Park Chuck Wojtkiewicz Matte Painter Jaime Jasso Production Assistant Amanda Powell Tools and Scripts Karl Goldshmidt Eric Hulser Jentzen Mooney Tomas Pulmano Programming and Systems Administration Duane Powell Jeremy Donahue Paul Huang Matt Newell ZOIC STUDIOS Creative Director Chris Jones Executive Producer Aaron Sternlicht Producer Neil Ingram Editor Paul Kumpata Ripomatic/Storyboard Artists Levi Ahmu Dylan Ekren Nicholas Escasany Paul Kumpata ACTIVISION PUBLISHING, INC.
CENTRAL DESIGN Sr. Director of Game Design Carl Schnurr Sr.
Eoghan Gaffney Arthur Green Padraic Hallinan Steffen Higel Tony Kelly John Kirk Lance Laursen Damien Marshall Craig Mcinnes Ian McLeod Ruaidhrí Power Tilman Schaefer Gordon Schneider Amy Smith Emmanuel Stone Stefan Tjarks Charlie Von Metzradt Jason “Hagao” Wei Christopher Werner Peter Wright ART SERVICES Art Services Manager Todd Pruyn Art Services Associate – Video Ben Szeto Art Services Lead Kevin Sandlow Art Services Coordinators David Asadourian Mike Hunau Christopher Reinhart Video Lab Technicians Joi
Activision Special Thanks Bobby Kotick Mike Griffith Dave Stohl Steve Ackrich Steve Pearce Thomas Tippl Brian Hodous Brian Ward Laird Malamed Jim McGinnis Maryanne Lataif Suzan Rude Steve Young Raj Sain Jason Dalbotten Tom Rudenko Eric Glinoga Adrian Gomez Mica Ross Dan Winters Bob Loya Fransisca Tan Sheilah Brooks Shannon Wahl Alexandra Mahlke Jennifer Sullivan Derek Brown Greg Deutsch Chris Cosby Jane Elms Kap Kang Kate Ogosta Amanda O’Keeffe Travis Stansbury Phil Terzian Mary Tuck Sasha Gross Chris Cosb
Shane Mandich Steven Mitchell Sung Dong Yoo Tabari Jeffries QA Testers, Nightshift Benjamin Deutsch Guy Selga Jr. James Burzelic Jennifer Kalinowski Juan Arias Julius Hipolito Levett Washington QA Senior Project Lead, Dayshift Thom Denick QA Senior Project Lead, Nightshift Frank So QA Manager Jason Levine QA Manager, Nightshift Adam Hartsfield TECHNICAL REQUIREMENTS GROUP Director, QA Christopher D. Wilson TRG Manager John Rosser TRG Submissions Leads Christopher Norman Daniel L.
QA MPL Acting Testers Matthew Brannon John Getty Nicolas Gram Bobby Jones Brian Lay Richard Salmon QA COMPATIBILITY LAB QA-CL Lab Project Leads Austin Kienzle Farid Kazimi QA-CL Lab Testers Albert Lee William Whaley Senior Mastering Lab Technician Danny Feng Lead Database Administrator Kelly Huffine Mastering Lab Technicians Jose Hernandez Kai Hsu Ronald Ruhl Tyree Deramus Rodrigo Magana Database Technicians Christopher Shanley Timothy Toledo QA-MIS Senior Manager, QA Technologies Indra Yee QA-MIS Mana
PRODUCTION SERVICES – EUROPE Director of Production Services – Europe Barry Kehoe Localization Manager Fiona Ebbs Christian Held Heberto Rios Arturo Garcia Diana Xifre De La Prada Burn Lab Technicians Todd Lambert Mark Stockdale Traffic Coordinator Diane Clark Head of Marketing Richard Cleveland Sr.
VO Production Manager Valerie Arem Ironhide Keith Szarabajka Recording Facilities PCB Productions – Los Angeles, CA Skywarp Richard Epcar VOICE TALENT Optimus Prime Peter Cullen Bumblebee Johnny Yong Bosch Starscream Sam Riegel Omega Supreme/ MEGATRON™/ Ratchet/ TRYPTICON™ Fred Tatasciore Thundercracker Graham McTavish Warpath Jamieson Price Air Raid Liam O’Brien Silverbolt Patrick Setiz Arcee Kari Wahlgren Slipstream Jessica Straus Soundwave/CYBERTRON™ Isaac C. Singleton Jr.
Uses Scaleform GFx © 2008 Scaleform Corporation. All rights reserved. Uses “Fmod Ex Sound System” and “Firelight Technologies”. Uses Bink Video Copyright © 1997–2010 by Rad Game Tools, Inc Nvidia and Physx, both stylized and non-stylized, are trademarks or registered trademarks of Nvidia Corporation. Copyright 2009 Nvidia Corporation. This product includes code licensed from Nvidia. HASBRO and its logo, TRANSFORMERS and all related characters are trademarks of Hasbro and are used with permission.
CUSTOMER SUPPORT Note: Please do not contact Customer Support for hints/codes/cheats; only technical issues. Internet: http://www.activision.com/support Our support section of the Web has the most up-to-date information available. We update the support pages daily, so please check here first for solutions. If you cannot find an answer to your issue, you can submit a question/incident to us using the online support form.
SOFTWARE LICENSE AGREEMENT IMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PROGRAM” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION PUBLISHING, INC. (“ACTIVISION”).