Operation Manual

DOMINO 24 & 48 USER MANUAL
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User Manual - page 20
Issue 1.2
6. THEATRICAL MEMORIES
6.1 OVERVIEW
A Theatrical Memory List is a recorded list of memories. Minimum 500 memories may be
recorded in Theatrical Memory List. Fading from one memory to the next done by a dipless
X- fade. The X-fade is usually executed automatic but can be manually.
6.2 RECORDING THEATRICAL MEMORY
To record a theatrical memory, create the desired look on the output, then press [record
memory].
The Record memory button flashes and the display scrolls
Pick memory Number” and
stops on the next memory number available. (E.g. M 017). The OK button and Function
button flash to show that they are active. The theatrical memory number can be changed by
the use of the wheel. The indication M 024 indicates empty theatrical memory, M:024
indicate used theatrical memory. Pressing [OK] will record the current output to the
theatrical memory indicated on the display. If the selected theatrical memory has already
been used, the display will read “WARNING memory exists – overwrite?” You now have two
options.
To erase the existing theatrical memory and replace it with the current output either
press [OK]
To pick another theatrical memory number use of the wheel and press [OK]
6.2.1 THEATRICAL MEMORIES NUMBERS (AND POINT THEATRICAL
MEMORIES)
Any theatrical memory number between 0.1 and 99.9 can be used. To select a point
theatrical memory number use the [<] and [>] to decrease or increase by 0.1.
6.3 FADE AND LINK TIMES
As each theatrical memory is recorded (above) you may set the fade IN and OUT times
Before pressing [OK] to record the theatrical memory, press [function] to cycle through the
fade IN time and fade OUT. When any of the time settings are indicated, rotate the EDIT
wheel to set the desired time. The maximum time is more than 16 minutes and the minimum
time is 0 seconds. When a time is set lower than 0 seconds, it reverts to rotating speed
fader.
If you do not enter a time then the default settings will be used. The default time is 5 second
for IN and OUT time. (You can change the default times with the “Setup Preferences”
function. See the “UTILITIES” section).
6.3.1 LINK TIMES
If a theatrical memory contains a LINK time, then when that theatrical memory is played,
its link time starts counting down. At the completion of the link time, the theatrical memory
list will automatically step to the next theatrical memory. If every theatrical memory has a
link time, then the theatrical memory list will play like a chaser, but with the following
differences.
The duration of every step may be individually set by its link time.
The in and out fade times of every step may be individually set.
Setting link times see chapter below, Editing a theatrical memory.