Operation Manual

DOMINO 24 & 48 USER MANUAL
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User Manual - page 35
Issue 1.2
11. CHASERS
11.1 OVERVIEW
A chaser is a recorded list of steps that are to be replayed in order, stepping continuously
from one step to the next and automatically repeating the list when it has reached the end.
Each step in a chaser can consist of a previously recorded submaster memory or a snapshot
of the output (which is taken when that step is added to the chaser). Up to 250 steps may be
recorded for each chaser.
The chaser stepping can be controlled by an audio input or by a beat pattern that you teach
the DOMINO. See the “STL and SyncoBEAT” section for details.
Chasers are recorded by page/chaser number. Page numbers are selected with the
[Bank B] button and chaser numbers are selected with the submaster [f/a] buttons.
Chaser mode, speed in BPM (Beats Per Minute) and crossfade times are recorded in
submaster as part of each chaser.
11.2 CHASE TERMINOLOGY
11.2.1 BOUNCE
The chaser automatically changes direction when it reaches the last or first step. In this
manner, it continuously “bounces” from end to end.
11.2.2 SINGLE SHOT
The chaser is normally stopped. When it is started, it will run through its recorded steps once
in the direction in which it is started. It will then stop and wait until it is manually started again
in either direction.
11.2.3 CHASER CROSSFADE
Traditionally chasers will snap (instantly switch) from step to step but in the DOMINO you
may also set a crossfade value so that it will fade from step to step. The Crossfade is set as
a percentage of the chaser speed.
For example, if the chaser speed is set at 60 BPM (which is one step per second), then with
crossfade set at 0% (that is, no fade), the chaser will wait for one second, then snap to the
next step. None (0%) of the available speed time will be used for crossfading.
If the crossfade is set to 50%, then the chaser will perform a 0.5 second crossfade to the
next step, wait for 0.5 seconds and then perform the next crossfade. That is, 50% of the time
is used to perform a crossfade and 50% of the time is spent waiting before starting the next
crossfade.
If the crossfade is set to 100%, then the Chaser will use all of the time performing a
crossfade to the next step. When the crossfade is complete, the next crossfade will
commence immediately
11.3 CHASER RECORDING
To record a chaser, press; [record chaser],
select a submaster memory number for the chaser, press; [Bank B] (optional), [f/a]
(submaster).
Each step of a chaser consists of a either a previously recorded submaster memory or a
snapshot.
To select a submaster memory as a step, press; [Bank B] (optional),[f/a]
To record a snapshot (of the current output) as a step, press; [record memory].
Continue to record steps as above. You may mix snapshots or memories in any order.
When all steps have been recorded, complete the chaser by pressing; [record chaser].