Operation Manual

DOMINO 24 & 48 USER MANUAL
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User Manual - page 46
Issue 1.2
13.5 CUE LIST TIMES
13.5.1 FADE TIMES
The times of the crossfade from one step to the next are determined by the settings that
have been recorded for each step. This can be the manual with the rotating speed fader as
well as a set time. The transition from one step to the next is in the form of a DIPLESS
CROSSFADE. The incoming step will fade up in the IN time for that step and the outgoing
step will fade down in the OUT time for that step.
13.5.2 LINK TIMES
If a step contains a LINK time, then when that step is played, its link time starts counting
down. At the completion of the link time, the cue list will automatically step to the next step. If
every step has a link time, then the cue list will play like a chase, but with the following
differences.
The duration of every step may be individually set by its link time.
The in and out fade times of every step may be individually set.
A step may be a chaser.
This allows you to create very complex and interesting chasers.
Hint: If you need a link time in every step of a cue list (to make it chaser) it is much quicker to
set the default link time using the preference function rather than setting every individual
step. See the “UTILITIES” section for details.
13.6 EDITING A CUE LIST
You may edit a cue list live or blind (faded down) on the cue list master or directly in its
submaster memory location. If the cue list is faded up on stage you will see the changes. If
the cue list is not live on stage, its steps are displayed on the channel LED indicators and on
the video monitor. You can add or delete steps, change fade and link times and edit the
contents of each step (including channels not already on in the step).
To edit the cue list on the cue list master, press; [edit], [cue list flash].
To edit a cue list in submaster memory, press;[edit], [Bank B] (optional),
[f/a] (cue list number)
The display momentarily shows the Bank B/page/cue list number or name and then it shows
step number and its contents.
If you edit the cue list on the cue list master, the current step will be selected. If you edit a
cue list in submaster memory, step 1 will be selected.
Step through the cue list using the [<] or [>] buttons below the EDIT wheel.
The indicators in the channel F/A buttons show the channel levels in each step.
The [function], [remove] and [add] buttons also flash to show that they are active.
Their uses are described below.
When finished editing, press [edit].
Changes are automatically saved.
13.6.1 ADD A STEP
To add a step to a cue list, first edit the cue list (above) then step through the cue list using
the [<] or [>] buttons below the EDIT wheel.
Select the step after which the new step is to be inserted, then press [add].
To select a submaster memory as the added step, press; [Bank B] (optional), [f/a]
(submaster memory).
To record a snapshot (of the current output) as the added step press; [record submaster
memory].
To select a chaser as the added step, press; [Bank B] (optional), [f/a] (chaser).