Operation Manual

DOMINO 24 & 48 USER MANUAL
www.adblighting.com
User Manual - page 47
Issue 1.2
When finished editing, press [edit].
Changes are automatically saved.
13.6.2 REMOVE A STEP
To remove a step from a cue list, first edit the cue list (above) then step through the cue list
using the [<] or [>] buttons below the EDIT wheel.
Select the step that is to be deleted, then press [remove], [yes].
When finished editing, press [edit].
Changes are automatically saved.
13.6.3 EDIT THE TIMES OF A STEP
To edit the times of a step in a cue list, first edit the cue list (above) then step through the cue
list using the [<] or [>] buttons below the EDIT wheel to select the step to be edited.
To edit the IN time, press [function] until the “in” LED lights. The display prompts you
then shows the IN fade time. The fade time may be edited by rotating the EDIT wheel.
When a time is set lower than 0 seconds, it is controlled by the rotating speed fader.
To edit the OUT time, press [function] until the “out” LED lights. The display prompts
you then shows the OUT fade time. The fade time may be edited by rotating the EDIT
wheel. When a time is set lower than 0 seconds, it is controlled by the rotating speed
fader.
To edit the LINK time, press [function] until the “in” and “out” LED lights. Use the EDIT
wheel to set the “link” time. A link time causes the cue list to automatically step to the
next step after link time expires.
When finished editing, press [edit].
Changes are automatically saved.
13.6.4 EDIT THE CHANNELS LEVELS OF A STEP
If the step is a snapshot or a submaster memory you can edit the channel levels of the step.
Note: If the step that you are editing is a submaster memory, the channel levels in the
original submaster memory are edited, not just the step. Likewise, if you edit the
actual submaster memory, the changes will also be seen in the step of the cue list
that contains that submaster memory.
To edit the channel levels of a step in a cue list, first edit the cue list (above) then step
through the cue list using the [<] or [>] buttons below the EDIT wheel to select the step to
be edited.
Repeatedly press [function] until the “level” LED lights and the display reads
Pick Channel to edit”.
To see the level of any channel, press its [f/a] button. Whilst the channels’ f/a button is held
down, the display shows the channel number.
When the f/a button is released, the display shows the level of that channel in the step. To
edit the level of the selected channel, rotate the EDIT wheel. If the level is varied above its
recorded value it is prefixed by a + sign. When a parameter is varied below its recorded
value it is prefixed by a - sign. If the level is restored to its original value no sign is shown.
Press and release further channel [f/a] buttons to read and/or edit their levels.
When finished editing, press [edit].
Changes are automatically saved.
13.6.5 NAMING EACH STEP IN A CUE LIST
To name a step in a cue list, first edit the cue list (above) then step through the cue list using
the [<] or [>] buttons below the EDIT wheel to select the step to be named. The “step” LED
is lit and the display scrolls the step number.
HOLD [function], tap [f/a] (name), a channel A function button.